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Displaying 10 of 192 results for "Robin D Fink" clear search
An agent-based model of saving and dissaving behaviour under quasi-hyperbolic (β–δ) discounting. Building on the individual decision problem of Cao and Werning (2018), the model embeds present-biased agents in a Watts–Strogatz small-world network and adds three configurable mechanisms of social influence — information diffusion, peer comparison, and social-norm conformity — across five heterogeneous behavioural profiles (Planners, Moderates, Procrastinators, Inverse Procrastinators, and Impulsive agents).
Each profile’s saving policy is approximated by value-function iteration over a discretised wealth grid; the solved policies are cached and applied as agents interact over their network neighbourhoods. The model tests whether each social mechanism can alter the saving and wealth trajectories that present-biased agents would otherwise follow in isolation, and characterises the direction and size of each effect on median wealth, wealth inequality (Gini), and the incidence of severely depleted agents.
The deposit includes the core model (Model.py), an analysis and visualisation pipeline (analyze_results.py), a standalone ODD description (ODD.md), and pinned dependencies.
This model is an agent-based simulation designed to explore how climate-induced environmental degradation can contribute to the emergence of social violence in coastal communities that depend heavily on ecosystem services for their livelihoods. The model represents a coupled social–ecological system in which environmental shocks—such as sea level rise and marine ecosystem decline—affect local economic conditions, food security, and community stability.
Agents in the model represent individuals whose livelihoods depend on coastal ecosystems. Environmental degradation reduces ecosystem productivity and increases economic hardship, which can lead to the formation of grievances among agents. The model incorporates behavioral thresholds that determine how individuals respond to hardship and perceived injustice. Under certain conditions—particularly when institutional capacity and law enforcement effectiveness are limited—these grievances may escalate into violent behavior.
The simulation allows users to explore how different climate scenarios, levels of ecosystem degradation, livelihood dependence, and institutional responses influence the probability of social instability and violence. By modeling the interactions between environmental stress, socio-economic vulnerability, and governance capacity, the model provides a computational framework for examining potential pathways linking climate change and conflict in coastal social–ecological systems.
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The Urban Traffic Simulator is an agent-based model developed in the Unity platform. The model allows the user to simulate several autonomous vehicles (AVs) and tune granular parameters such as vehicle downforce, adherence to speed limits, top speed in mph and mass. The model allows researchers to tune these parameters, run the simulator for a given period and export data from the model for analysis (an example is provided in Jupyter Notebook).
The data the model is currently able to output are the following:
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The purpose of this model is to analyze different configurations and scenarios of ecological corridors to simulate the movement of three avoider bird species at a local scale: Chondrohierax uncinatus (Accipitridae), a large carnivorous bird; Ampelion rubrocristatus (Cotingidae), a species that seeks areas with substantial land cover for refuge and rest; and Coeligena bonapartei (Trochilidae), a large hummingbird that prefers areas with a rich and diverse food supply. The model focusses on juvenile bird individuals seeking refuge and food, taking into account the mobility parameters of each species and the existing land cover types within the study area.
Specifically, the model aims to:
• Simulate the movement of 45 avoiders birds which are considered umbrella species sensitive to urban changes (which were chosen based on their specific biological and ecological requirements and parameters relevant to urban conservation efforts), 15 avoiders birds per specie to cross a two-dimensional world predominant urban.
• To be able to select which corridor scenario would be the most beneficial, in order to help the mobility of other species affected by urban fragmentation.
• Contribute to urban ecology research and support decision-making processes by relevant stakeholders.
Negotiation plays a fundamental role in shaping human societies, underpinning conflict resolution, institutional design, and economic coordination. This article introduces E³-MAN, a novel multi-agent model for negotiation that integrates individual utility maximization with fairness and institutional legitimacy. Unlike classical approaches grounded solely in game theory, our model incorporates Bayesian opponent modeling, transfer learning from past negotiation domains, and fallback institutional rules to resolve deadlocks. Agents interact in dynamic environments characterized by strategic heterogeneity and asymmetric information, negotiating over multidimensional issues under time constraints. Through extensive simulation experiments, we compare E³-MAN against the Nash bargaining solution and equal-split baselines using key performance metrics: utilitarian efficiency, Nash social welfare, Jain fairness index, Gini coefficient, and institutional compliance. Results show that E³-MAN achieves near-optimal efficiency while significantly improving distributive equity and agreement stability. A legal application simulating multilateral labor arbitration demonstrates that institutional default rules foster more balanced outcomes and increase negotiation success rates from 58% to 98%. By combining computational intelligence with normative constraints, this work contributes to the growing field of socially aware autonomous agents. It offers a virtual laboratory for exploring how simple institutional interventions can enhance justice, cooperation, and robustness in complex socio-legal systems.
The purpose of this model is to explain the post-disaster recovery of households residing in their own single-family homes and to predict households’ recovery decisions from drivers of recovery. Herein, a household’s recovery decision is repair/reconstruction of its damaged house to the pre-disaster condition, waiting without repair/reconstruction, or selling the house (and relocating). Recovery drivers include financial conditions and functionality of the community that is most important to a household. Financial conditions are evaluated by two categories of variables: costs and resources. Costs include repair/reconstruction costs and rent of another property when the primary house is uninhabitable. Resources comprise the money required to cover the costs of repair/reconstruction and to pay the rent (if required). The repair/reconstruction resources include settlement from the National Flood Insurance (NFI), Housing Assistance provided by the Federal Emergency Management Agency (FEMA-HA), disaster loan offered by the Small Business Administration (SBA loan), a share of household liquid assets, and Community Development Block Grant Disaster Recovery (CDBG-DR) fund provided by the Department of Housing and Urban Development (HUD). Further, household income determines the amount of rent that it can afford. Community conditions are assessed for each household based on the restoration of specific anchors. ASNA indexes (Nejat, Moradi, & Ghosh 2019) are used to identify the category of community anchors that is important to a recovery decision of each household. Accordingly, households are indexed into three classes for each of which recovery of infrastructure, neighbors, or community assets matters most. Further, among similar anchors, those anchors are important to a household that are located in its perceived neighborhood area (Moradi, Nejat, Hu, & Ghosh 2020).
This project was developed during the Santa Fe course Introduction to Agent-Based Modeling 2022. The origin is a Cellular Automata (CA) model to simulate human interactions that happen in the real world, from Rubens and Oliveira (2009). These authors used a market research with real people in two different times: one at time zero and the second at time zero plus 4 months (longitudinal market research). They developed an agent-based model whose initial condition was inherited from the results of the first market research response values and evolve it to simulate human interactions with Agent-Based Modeling that led to the values of the second market research, without explicitly imposing rules. Then, compared results of the model with the second market research. The model reached 73.80% accuracy.
In the same way, this project is an Exploratory ABM project that models individuals in a closed society whose behavior depends upon the result of interaction with two neighbors within a radius of interaction, one on the relative “right” and other one on the relative “left”. According to the states (colors) of neighbors, a given cellular automata rule is applied, according to the value set in Chooser. Five states were used here and are defined as levels of quality perception, where red (states 0 and 1) means unhappy, state 3 is neutral and green (states 3 and 4) means happy.
There is also a message passing algorithm in the social network, to analyze the flow and spread of information among nodes. Both the cellular automaton and the message passing algorithms were developed using the Python extension. The model also uses extensions csv and arduino.
The intention of this model is to create an universal basis on how to model change in value prioritizations within social simulation. This model illustrates the designing of heterogeneous populations within agent-based social simulations by equipping agents with Dynamic Value-based Cognitive Architectures (DVCA-model). The DVCA-model uses the psychological theories on values by Schwartz (2012) and character traits by McCrae and Costa (2008) to create an unique trait- and value prioritization system for each individual. Furthermore, the DVCA-model simulates the impact of both social persuasion and life-events (e.g. information, experience) on the value systems of individuals by introducing the innovative concept of perception thermometers. Perception thermometers, controlled by the character traits, operate as buffers between the internal value prioritizations of agents and their external interactions. By introducing the concept of perception thermometers, the DVCA-model allows to study the dynamics of individual value prioritizations under a variety of internal and external perturbations over extensive time periods. Possible applications are the use of the DVCA-model within artificial sociality, opinion dynamics, social learning modelling, behavior selection algorithms and social-economic modelling.
The purpose of the model is to better understand, how different factors for human residential choices affect the city’s segregation pattern. Therefore, a Schelling (1971) model was extended to include ethnicity, income, and affordability and applied to the city of Salzburg. So far, only a few studies have tried to explore the effect of multiple factors on the residential pattern (Sahasranaman & Jensen, 2016, 2018; Yin, 2009). Thereby, models using multiple factors can produce more realistic results (Benenson et al., 2002). This model and the corresponding thesis aim to fill that gap.
This package implements a simplified artificial agent-based demographic model of the UK. Individuals of an initial population are subject to ageing, deaths, births, divorces and marriages. A specific case-study simulation is progressed with a user-defined simulation fixed step size on a hourly, daily, weekly, monthly basis or even an arbitrary user-defined clock rate. While the model can serve as a base model to be adjusted to realistic large-scale socio-economics, pandemics or social interactions-based studies mainly within a demographic context, the main purpose of the model is to explore and exploit capabilities of the state-of-the-art Agents.jl Julia package as well as other ecosystem of Julia packages like GlobalSensitivity.jl. Code includes examples for evaluating global sensitivity analysis using Morris and Sobol methods and local sensitivity analysis using OFAT and OAT methods. Multi-threaded parallelization is enabled for improved runtime performance.
Displaying 10 of 192 results for "Robin D Fink" clear search