Our mission is to help computational modelers develop, document, and share their computational models in accordance with community standards and good open science and software engineering practices. Model authors can publish their model source code in the Computational Model Library with narrative documentation as well as metadata that supports open science and emerging norms that facilitate software citation, computational reproducibility / frictionless reuse, and interoperability. Model authors can also request private peer review of their computational models. Models that pass peer review receive a DOI once published.
All users of models published in the library must cite model authors when they use and benefit from their code.
Please check out our model publishing tutorial and feel free to contact us if you have any questions or concerns about publishing your model(s) in the Computational Model Library.
We also maintain a curated database of over 7500 publications of agent-based and individual based models with detailed metadata on availability of code and bibliometric information on the landscape of ABM/IBM publications that we welcome you to explore.
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The TERROIR agent-based model was built for the multi-level analysis of biomass and nutrient flows within agro-sylvo-pastoral villages in West Africa. It explicitly takes into account both human organization and spatial extension of such flows.
This is an agent-based model of a population of scientists alternatively authoring or reviewing manuscripts submitted to a scholarly journal for peer review. Peer-review evaluation can be either ‘confidential’, i.e. the identity of authors and reviewers is not disclosed, or ‘open’, i.e. authors’ identity is disclosed to reviewers. The quality of the submitted manuscripts vary according to their authors’ resources, which vary according to the number of publications. Reviewers can assess the assigned manuscript’s quality either reliably of unreliably according to varying behavioural assumptions, i.e. direct/indirect reciprocation of past outcome as authors, or deference towards higher-status authors.
Criminal organizations operate in complex changing environments. Being flexible and dynamic allows criminal networks not only to exploit new illicit opportunities but also to react to law enforcement attempts at disruption, enhancing the persistence of these networks over time. Most studies investigating network disruption have examined organizational structures before and after the arrests of some actors but have disregarded groups’ adaptation strategies.
MADTOR simulates drug trafficking and dealing activities by organized criminal groups and their reactions to law enforcement attempts at disruption. The simulation relied on information retrieved from a detailed court order against a large-scale Italian drug trafficking organization (DTO) and from the literature.
The results showed that the higher the proportion of members arrested, the greater the challenges for DTOs, with higher rates of disrupted organizations and long-term consequences for surviving DTOs. Second, targeting members performing specific tasks had different impacts on DTO resilience: targeting traffickers resulted in the highest rates of DTO disruption, while targeting actors in charge of more redundant tasks (e.g., retailers) had smaller but significant impacts. Third, the model examined the resistance and resilience of DTOs adopting different strategies in the security/efficiency trade-off. Efficient DTOs were more resilient, outperforming secure DTOs in terms of reactions to a single, equal attempt at disruption. Conversely, secure DTOs were more resistant, displaying higher survival rates than efficient DTOs when considering the differentiated frequency and effectiveness of law enforcement interventions on DTOs having different focuses in the security/efficiency trade-off.
Overall, the model demonstrated that law enforcement interventions are often critical events for DTOs, with high rates of both first intention (i.e., DTOs directly disrupted by the intervention) and second intention (i.e., DTOs terminating their activities due to the unsustainability of the intervention’s short-term consequences) culminating in dismantlement. However, surviving DTOs always displayed a high level of resilience, with effective strategies in place to react to threatening events and to continue drug trafficking and dealing.
The agent-based simulation of innovation diffusion is based on the idea of the Bass model (1969).
The adoption of an agent is driven two parameters: its innovativess p and its prospensity to conform with others. The model is designed for a computational experiment building up on the following four model variations:
(i) the agent population it fully connected and all agents share the same parameter values for p and q
(ii) the agent population it fully connected and agents are heterogeneous, i.e. individual parameter values are drawn from a normal distribution
(iii) the agents population is embeded in a social network and all agents share the same parameter values for p and q
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Modeling an economy with stable macro signals, that works as a benchmark for studying the effects of the agent activities, e.g. extortion, at the service of the elaboration of public policies..
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This model represnts an unique human-aquifer interactions model for the Li-extraction in Salar de Atacama, Chile. It describes the local actors’ experience of mining-induced changes in the socio-ecological system, especially on groundwater changes and social stressors. Social interactions are designed specifically according to a long-term local fieldwork by Babidge et al. (2019, 2020). The groundwater system builds on the FlowLogo model by Castilla-Rho et al. (2015), which was then parameterized and calibrated with local hydrogeological inputs in Salar de Atacama, Chile. The social system of the ABM is defined and customozied based on empirical studies to reflect three major stressors: drought stress, population stress, and mining stress. The model reports evolution of groundwater changes and associated social stress dynamics within the modeled time frame.
Our aim is to demonstrate how conversational AI systems, exemplified by ChatGPT, can support the conceptualisation of Agent-Based Social Simulation (ABSS) models, leading to a full ABSS model design document. Through advanced prompt engineering and adherence to the Engineering ABSS framework (Siebers and Klügl 2017), we have constructed a comprehensive script that is easy to use and that supports the design of ABSS models with or even by AI. The performance of the script is demonstrated through an illustrative case study related to the use of adaptive architecture in museums. The repository contains (1) the comprehensive script in a format that allows copying and pasting prompts for use with ChatGPT, (2) the results of the illustrative case study in the form of two conceptual ABSS models, the ground truth and the autogenerated version.
In this model, the spread of a virus disease in a network consisting of school pupils, employed, and umemployed people is simulated. The special feature in this model is the distinction between different types of links: family-, friends-, school-, or work-links. In this way, different governmental measures can be implemented in order to decelerate or stop the transmission.
This model was designed to study resilience in organizations. Inspired by ethnographic work, it follows the simple goal to understand whether team structure affects the way in which tasks are performed. In so doing, it compares the ‘hybrid’ data-inspired structure with three more traditional structures (i.e. hierarchy, flexible/relaxed hierarchy, and anarchy/disorganization).
The intention of this model is to create an universal basis on how to model change in value prioritizations within social simulation. This model illustrates the designing of heterogeneous populations within agent-based social simulations by equipping agents with Dynamic Value-based Cognitive Architectures (DVCA-model). The DVCA-model uses the psychological theories on values by Schwartz (2012) and character traits by McCrae and Costa (2008) to create an unique trait- and value prioritization system for each individual. Furthermore, the DVCA-model simulates the impact of both social persuasion and life-events (e.g. information, experience) on the value systems of individuals by introducing the innovative concept of perception thermometers. Perception thermometers, controlled by the character traits, operate as buffers between the internal value prioritizations of agents and their external interactions. By introducing the concept of perception thermometers, the DVCA-model allows to study the dynamics of individual value prioritizations under a variety of internal and external perturbations over extensive time periods. Possible applications are the use of the DVCA-model within artificial sociality, opinion dynamics, social learning modelling, behavior selection algorithms and social-economic modelling.
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