Computational Model Library

Displaying 10 of 1069 results for "A Flache" clear search

A-KinGDom simulates the emergence of the social structure in a group of non-human primates. The model includes dominance and affiliative interactions which allow us to define four different attack and affiliative strategies.

An Agent-Based Model of Space Settlements

Anamaria Berea | Published Wednesday, August 09, 2023 | Last modified Wednesday, November 01, 2023

Background: Establishing a human settlement on Mars is an incredibly complex engineering problem. The inhospitable nature of the Martian environment requires any habitat to be largely self-sustaining. Beyond mining a few basic minerals and water, the colonizers will be dependent on Earth resupply and replenishment of necessities via technological means, i.e., splitting Martian water into oxygen for breathing and hydrogen for fuel. Beyond the technical and engineering challenges, future colonists will also face psychological and human behavior challenges.
Objective: Our goal is to better understand the behavioral and psychological interactions of future Martian colonists through an Agent-Based Modeling (ABM simulation) approach. We seek to identify areas of consideration for planning a colony as well as propose a minimum initial population size required to create a stable colony.
Methods: Accounting for engineering and technological limitations, we draw on research regarding high performing teams in isolated and high stress environments (ex: submarines, Arctic exploration, ISS, war) to include the 4 NASA personality types within the ABM. Interactions between agents with different psychological profiles are modeled at the individual level, while global events such as accidents or delays in Earth resupply affect the colony as a whole.
Results: From our multiple simulations and scenarios (up to 28 Earth years), we found that an initial population of 22 was the minimum required to maintain a viable colony size over the long run. We also found that the Agreeable personality type was the one more likely to survive.
Conclusion We developed a simulation with easy to use GUI to explore various scenarios of human interactions (social, labor, economic, psychological) on a future colony on Mars. We included technological and engineering challenges, but our focus is on the behavioral and psychological effects on the sustainability of the colony on the long run. We find, contrary to other literature, that the minimum number of people with all personality types that can lead to a sustainable settlement is in the tens and not hundreds.

A Double-Auction Equity Market For a Single Firm with AR1 Earnings

Eric Weisbrod | Published Monday, December 13, 2010 | Last modified Saturday, April 27, 2013

This is a final project for the class AML 591 at Arizona State University. I have done a small amount of bug-checking, but overall the project represents only a half of a semester’s work, so proceed w

Modeling information Asymmetries in Tourism

Rodolfo Baggio Jacopo A. Baggio | Published Monday, January 09, 2012 | Last modified Saturday, April 27, 2013

A very simple model elaborated to explore what may happens when buyers (travelers) have more information than sellers (tourist destinations)

This model aims to investigate how different type of learning (social system) and disturbance specific attributes (ecological system) influence adoption of treatment strategies to treat the effects of ecological disturbances.

The aim of this model is to explore and understand the factors driving adoption of treatment strategies for ecological disturbances, considering payoff signals, learning strategies and social-ecological network structure

ManPraSim: A Management Practice Simulation

peer-olaf_siebers | Published Wednesday, February 23, 2011 | Last modified Saturday, April 27, 2013

This simulation model is associated with the journal paper “A First Approach on Modelling Staff Proactiveness in Retail Simulation Models” to appear in the Journal of Artificial Societies and Social Simulation 14 (2) 2. The authors are Peer-Olaf Siebers (pos@cs.nott.ac.uk) and Uwe Aickelin (uxa@cs.nott.ac.uk).

A model of circular migration

Anna Klabunde | Published Wednesday, August 07, 2013 | Last modified Wednesday, February 17, 2016

An empirically validated agent-based model of circular migration

A test-bed ecological model

Bruce Edmonds | Published Sunday, May 04, 2014 | Last modified Wednesday, May 15, 2019

This is a multi-patch meta-population ecological model. It intended as a test-bed in which to test the impact of humans with different kinds of social structure.

A Simulation of Entrepreneurial Spawning

Mark Bagley | Published Wednesday, June 08, 2016 | Last modified Friday, June 30, 2017

Industrial clustering patterns are the result of an entrepreneurial process where spinoffs inherit the ideas and attributes of their parent firms. This computational model maps these patterns using abstract methodologies.

Displaying 10 of 1069 results for "A Flache" clear search

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