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We also maintain a curated database of over 7500 publications of agent-based and individual based models with additional detailed metadata on availability of code and bibliometric information on the landscape of ABM/IBM publications that we welcome you to explore.
Displaying 10 of 339 results for "John C Moore" clear search
This is a model of plant communities in urban and suburban residential neighborhoods. These plant communities are of interest because they provide many benefits to human residents and also provide habitat for wildlife such as birds and pollinators. The model was designed to explore the social factors that create spatial patterns in biodiversity in yards and gardens. In particular, the model was originally developed to determine whether mimicry behaviors–-or neighbors copying each other’s yard design–-could produce observed spatial patterns in vegetation. Plant nurseries and socio-economic constraints were also added to the model as other potential sources of spatial patterns in plant communities.
The idea for the model was inspired by empirical patterns of spatial autocorrelation that have been observed in yard vegetation in Chicago, Illinois (USA), and other cities, where yards that are closer together are more similar than yards that are farther apart. The idea is further supported by literature that shows that people want their yards to fit into their neighborhood. Currently, the yard attribute of interest is the number of plant species, or species richness. Residents compare the richness of their yards to the richness of their neighbors’ yards. If a resident’s yard is too different from their neighbors, the resident will be unhappy and change their yard to make it more similar.
The model outputs information about the diversity and identity of plant species in each yard. This can be analyzed to look for spatial autocorrelation patterns in yard diversity and to explore relationships between mimicry behaviors, yard diversity, and larger scale diversity.
How do bots influence beliefs on social media? Why do beliefs propagated by social bots spread far and wide, yet does their direct influence appear to be limited?
This model extends Axelrod’s model for the dissemination of culture (1997), with a social bot agent–an agent who only sends information and cannot be influenced themselves. The basic network is a ring network with N agents connected to k nearest neighbors. The agents have a cultural profile with F features and Q traits per feature. When two agents interact, the sending agent sends the trait of a randomly chosen feature to the receiving agent, who adopts this trait with a probability equal to their similarity. To this network, we add a bot agents who is given a unique trait on the first feature and is connected to a proportion of the agents in the model equal to ‘bot-connectedness’. At each timestep, the bot is chosen to spread one of its traits to its neighbors with a probility equal to ‘bot-activity’.
The main finding in this model is that, generally, bot activity and bot connectedness are both negatively related to the success of the bot in spreading its unique message, in equilibrium. The mechanism is that very active and well connected bots quickly influence their direct contacts, who then grow too dissimilar from the bot’s indirect contacts to quickly, preventing indirect influence. A less active and less connected bot leaves more space for indirect influence to occur, and is therefore more successful in the long run.
Chicago’s demographic, neighborhood, sex risk behaviors, sexual network data, and HIV prevention and treatment cascade information from 2015 were integrated as input to a new agent-based model (ABM) called the Levers-of-HIV-Model (LHM). This LHM, written in NetLogo, forms patterns of sexual relations among Men who have Sex with Men (MSM) based on static traits (race/ethnicity, and age) and dynamic states (sexual relations and practices) that are found in Chicago. LHM’s five modules simulate and count new infections at the two marker years of 2023 and 2030 for a wide range of distinct scenarios or levers, in which the levels of PrEP and ART linkage to care, retention, and adherence or viral load are increased over time from the 2015 baseline levels.
This model simulates movements of mobile pastoralists and their impacts on the transmission of foot-and-mouth disease (FMD) in the Far North Region of Cameroon.
ReMoTe-S is an agent-based model of the residential mobility of Swiss tenants. Its goal is to foster a holistic understanding of the reciprocal influence between households and dwellings and thereby inform a sustainable management of the housing stock. The model is based on assumptions derived from empirical research conducted with three housing providers in Switzerland and can be used mainly for two purposes: (i) the exploration of what if scenarios that target a reduction of the housing footprint while accounting for households’ preferences and needs; (ii) knowledge production in the field of residential mobility and more specifically on the role of housing functions as orchestrators of the relocation process.
The model is a stylized representation of a social-ecological system of agents moving and harvesting a renewable resource. The purpose is to analyze how mobility affects sustainability. Experiments changing agents’ mobility, landscape and information governments have can be run.
The simulation generates two kinds of agents, whose proposals are generated accordingly to their selfish or selfless behaviour. Then, agents compete in order to increase their portfolio playing the ultimatum game with a random-stranger matching.
This model allows for the investigation of the effect spatial clustering of raw material sources has on the outcome of the neutral model of stone raw material procurement by Brantingham (2003).
This NetLogo model illustrates the cultural evolution of pro-environmental behaviour patterns. It illustrates how collective behaviour patterns evolve from interactions between agents and agents (in a social network) as well as agents and the affordances (action opportunities provided by the environment) within a niche. More specifically, the cultural evolution of behaviour patterns is understood in this model as a product of:
This model simulates a foraging system based on Middle Stone Age plant and shellfish foraging in South Africa.
Displaying 10 of 339 results for "John C Moore" clear search