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We also maintain a curated database of over 7500 publications of agent-based and individual based models with additional detailed metadata on availability of code and bibliometric information on the landscape of ABM/IBM publications that we welcome you to explore.
Displaying 10 of 240 results for "Ted C. Rogers" clear search
To investigate the potential of using Social Psychology Theory in ABMs of natural resource use and show proof of concept, we present an exemplary agent-based modelling framework that explicitly represents multiple and hierarchical agent self-concepts
Least Cost Path (LCP) analysis is a recurrent theme in spatial archaeology. Based on a cost of movement image, the user can interpret how difficult it is to travel around in a landscape. This kind of analysis frequently uses GIS tools to assess different landscapes. This model incorporates some aspects of the LCP analysis based on GIS with the capabilities of agent-based modeling, such as the possibility to simulate random behavior when moving. In this model the agent will travel around the coastal landscape of Southern Brazil, assessing its path based on the different cost of travel through the patches. The agents represent shellmound builders (sambaquieiros), who will travel mainly through the use of canoes around the lagoons.
How it works?
When the simulation starts the hiker agent moves around the world, a representation of the lagoon landscape of the Santa Catarina state in Southern Brazil. The agent movement is based on the travel cost of each patch. This travel cost is taken from a cost surface raster created in ArcMap to represent the different cost of movement around the landscape. Each tick the agent will have a chance to select the best possible patch to move in its Field of View (FOV) that will take it towards its target destination. If it doesn’t select the best possible patch, it will randomly choose one of the patches to move in its FOV. The simulation stops when the hiker agent reaches the target destination. The elevation raster file and the cost surface map are based on a 1 Arc-second (30m) resolution SRTM image, scaled down 5 times. Each patch represents a square of 150m, with an area of 0,0225km². The dataset uses a UTM Sirgas 2000 22S projection system. There are four different cost functions available to use. They change the cost surface used by the hikers to navigate around the world.
This model simulates different trade dynamics in shellmound (sambaqui) builder communities in coastal Southern Brazil. It features two simulation scenarios, one in which every site is the same and another one testing different rates of cooperation. The purpose of the model is to analyze the networks created by the trade dynamics and explore the different ways in which sambaqui communities were articulated in the past.
How it Works?
There are a few rules operating in this model. In either mode of simulation, each tick the agents will produce an amount of resources based on the suitability of the patches inside their occupation-radius, after that the procedures depend on the trade dynamic selected. For BRN? the agents will then repay their owed resources, update their reputation value and then trade again if they need to. For GRN? the agents will just trade with a connected agent if they need to. After that the agents will then consume a random amount of resources that they own and based on that they will grow (split) into a new site or be removed from the simulation. The simulation runs for 1000 ticks. Each patch correspond to a 300x300m square of land in the southern coast of Santa Catarina State in Brazil. Each agent represents a shellmound (sambaqui) builder community. The data for the world were made from a SRTM raster image (1 arc-second) in ArcMap. The sites can be exported into a shapefile (.shp) vector to display in ArcMap. It uses a UTM Sirgas 2000 22S projection system.
Cultural group selection model of agents playing public good games and who are able to punish and punish back.
Violence against women occurs predominantly in the family and domestic context. The COVID-19 pandemic led Brazil to recommend and, at times, impose social distancing, with the partial closure of economic activities, schools, and restrictions on events and public services. Preliminary evidence shows that intense co- existence increases domestic violence, while social distancing measures may have prevented access to public services and networks, information, and help. We propose an agent-based model (ABM), called VIDA, to illustrate and examine multi-causal factors that influence events that generate violence. A central part of the model is the multi-causal stress indicator, created as a probability trigger of domestic violence occurring within the family environment. Two experimental design tests were performed: (a) absence or presence of the deterrence system of domestic violence against women and measures to increase social distancing. VIDA presents comparative results for metropolitan regions and neighbourhoods considered in the experiments. Results suggest that social distancing measures, particularly those encouraging staying at home, may have increased domestic violence against women by about 10%. VIDA suggests further that more populated areas have comparatively fewer cases per hundred thousand women than less populous capitals or rural areas of urban concentrations. This paper contributes to the literature by formalising, to the best of our knowledge, the first model of domestic violence through agent-based modelling, using empirical detailed socioeconomic, demographic, educational, gender, and race data at the intraurban level (census sectors).
This model WealthDistribRes can be used to study the distribution of wealth in function of using a combination of resources classified in two renewable and nonrenewable.
We present an Agent-Based Stock Flow Consistent Multi-Country model of a Currency Union to analyze the impact of changes in the fiscal regimes that is permanent changes in the deficit-to-GDP targets that governments commit to comply.
Decision-makers often have to act before critical times to avoid the collapse of ecosystems using knowledge \textcolor{red}{that can be incomplete or biased}. Adaptive management may help managers tackle such issues. However, because the knowledge infrastructure required for adaptive management may be mobilized in several ways, we study the quality and the quantity of knowledge provided by this knowledge infrastructure. In order to analyze the influence of mobilized knowledge, we study how the following typology of knowledge and its use may impact the safe operating space of exploited ecosystems: 1) knowledge of the past based on a time series distorted by measurement errors; 2) knowledge of the current systems’ dynamics based on the representativeness of the decision-makers’ mental models of the exploited ecosystem; 3) knowledge of future events based on decision-makers’ likelihood estimates of extreme events based on modeling infrastructure (models and experts to interpret them) they have at their disposal. We consider different adaptive management strategies of a general regulated exploited ecosystem model and we characterize the robustness of these strategies to biased knowledge. Our results show that even with significant mobilized knowledge and optimal strategies, imperfect knowledge may still shrink the safe operating space of the system leading to the collapse of the system. However, and perhaps more interestingly, we also show that in some cases imperfect knowledge may unexpectedly increase the safe operating space by suggesting cautious strategies.
The code enables to calculate the safe operating spaces of different managers in the case of biased and unbiased knowledge.
A hybrid predator-prey model of fish and plankton that switches dynamically between ABM and SD representations. It contains 6 related structural designs of the same model.
The purpose of this model is explore how “friend-of-friend” link recommendations, which are commonly used on social networking sites, impact online social network structure. Specifically, this model generates online social networks, by connecting individuals based upon varying proportions of a) connections from the real world and b) link recommendations. Links formed by recommendation mimic mutual connection, or friend-of-friend algorithms. Generated networks can then be analyzed, by the included scripts, to assess the influence that different proportions of link recommendations have on network properties, specifically: clustering, modularity, path length, eccentricity, diameter, and degree distribution.
Displaying 10 of 240 results for "Ted C. Rogers" clear search