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We also maintain a curated database of over 7500 publications of agent-based and individual based models with detailed metadata on availability of code and bibliometric information on the landscape of ABM/IBM publications that we welcome you to explore.
Displaying 10 of 239 results for "Curtis W Marean" clear search
CHALMS simulates housing and land market interactions between housing consumers, developers, and farmers in a growing ex-urban area.
This model simulates different spread hypotheses proposed for the introduction of agriculture on the Iberian peninsula. We include three dispersal types: neighborhood, leapfrog, and ideal despotic distribution (IDD).
The first simple movement models used unbiased and uncorrelated random walks (RW). In such models of movement, the direction of the movement is totally independent of the previous movement direction. In other words, at each time step the direction, in which an individual is moving is completely random. This process is referred to as a Brownian motion.
On the other hand, in correlated random walks (CRW) the choice of the movement directions depends on the direction of the previous movement. At each time step, the movement direction has a tendency to point in the same direction as the previous one. This movement model fits well observational movement data for many animal species.
The presented agent based model simulated the movement of the agents as a correlated random walk (CRW). The turning angle at each time step follows the Von Mises distribution with a ϰ of 10. The closer ϰ gets to zero, the closer the Von Mises distribution becomes uniform. The larger ϰ gets, the more the Von Mises distribution approaches a normal distribution concentrated around the mean (0°).
This model is implemented in python and can be used as a building block for more complex agent based models that would rely on describing the movement of individuals with CRW.
This is an agent-based model with two types of agents: customers and insurers. Insurers are price-takers who choose how much to spend on their service quality, and customers evaluate insurers based on premium, brand preference, and their perceived service quality. Customers are also connected in a small-world network and may share their opinions with their network.
The ABM contains two types of agents: insurers and customers. These act within the environment of a motor insurance market. At each simulation, the model undergoes the following steps:
We provide a theory-grounded, socio-geographic agent-based model to present a possible explanation for human movement in the Adriatic region within the Cetina phenomenon.
Focusing on ideas of social capital theory from Piere Bordieu (1986), we implement agent mobility in an abstract geography based on cultural capital (prestige) and social capital (social position). Agents hold myopic representations of social (Schaff, 2016) and geographical networks and decide in a heuristic way on moving (and where) or staying.
The model is implemented in a fork of the Laboratory for Simulation Development (LSD), appended with GIS capabilities (Pereira et. al. 2020).
The Episim framework builds upon the established transportation simulation MATSim and is capable of tracking agents’ movements within a network and thus computing infection chains. Several characteristics of the virus and the environment can be parametred, whilst the infection dynamics is computed based upon a compartment model. The spread of the virus can be mitigated by restricting the agents’ activity in certain places.
Quality uncertainty and market failure: an interactive model to conduct classroom experiments
This Agent-Based Model is designed to simulate how similarity-based partner selection (homophily) shapes the formation of co-offending networks and the diffusion of skills within those networks. Its purpose is to isolate and test the effects of offenders’ preference for similar partners on network structure and information flow, under controlled conditions.
In the model, offenders are represented as agents with an individual attribute and a set of skills. At each time step, agents attempt to select partners based on similarity preference. When two agents mutually select each other, they commit a co-offense, forming a tie and exchanging a skill. The model tracks the evolution of network properties (e.g., density, clustering, and tie strength) as well as the spread of skills over time.
This simple and theoretical model does not aim to produce precise empirical predictions but rather to generate insights and test hypotheses about the trade-off between network stability and information diffusion. It provides a flexible framework for exploring how changes in partner selection preferences may lead to differences in criminal network dynamics. Although the model was developed to simulate offenders’ interactions, in principle, it could be applied to other social processes involving social learning and skills exchange.
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This is a conceptual model of underlying forces creating industrial clusters. There are two contradictory forces - attraction and repulsion. Firms within the same Industry are attracted to each other and on the other hand, firms with the same Activity are repulsed from each other. In each round firm with the lowest fitness is selected to change its profile of Industries and Activities. Based on these simple rules interesting patterns emerge.
This is a set of threshold public goods games models. Set consists of baseline model, endogenous shared punishment model, endogenous shared punishment model with activists and cooperation model. In each round, all agents are granted a budget of size set in GUI. Then they decide on how much they contribute to public goods and how much they keep. Public goods are provided only if the sum of contributions meets or exceeds the threshold defined in the GUI. After each round agents evaluate their strategy and payoff from this strategy.
Displaying 10 of 239 results for "Curtis W Marean" clear search