Computational Model Library

Displaying 7 of 137 results for "Simon Sharpe" clear search

From Schelling to Schools

V Stoica A Flache | Published Sunday, June 23, 2013

We propose here a computational model of school segregation that is aligned with a corresponding Schelling-type model of residential segregation. To adapt the model for application to school segregation, we move beyond previous work by combining two preference arguments in modeling parents’ school choice, preferences for the ethnic composition of a school and preferences for minimizing the travelling distance to the school.

Exploring social psychology theory for modelling farmer decision-making

James Millington | Published Tuesday, September 18, 2012 | Last modified Saturday, April 27, 2013

To investigate the potential of using Social Psychology Theory in ABMs of natural resource use and show proof of concept, we present an exemplary agent-based modelling framework that explicitly represents multiple and hierarchical agent self-concepts

This computational model is an agent-based model (ABM) developed to investigate how repeated failures of emerging niches accumulate and influence the trajectory of socio-technical transitions. Built in AnyLogic 8.7.11, the model simulates the dynamic interactions between a dominant regime and sequential niche entrants within a two-dimensional practice space. It models alignment, movement, and competition based on technological maturity and market penetration. The model utilizes a reinforcing feedback structure linking consumer support, output, resource accumulation, and capacity development (Physical and Institutional Capacity). A complete model specification following the ODD+D (Overview, Design concepts, Details, and Decision) protocol is included in the documentation.

MERCURY extension: population

Tom Brughmans | Published Thursday, May 23, 2019

This model is an extended version of the original MERCURY model (https://www.comses.net/codebases/4347/releases/1.1.0/ ) . It allows for experiments to be performed in which empirically informed population sizes of sites are included, that allow for the scaling of the number of tableware traders with the population of settlements, and for hypothesised production centres of four tablewares to be used in experiments.

Experiments performed with this population extension and substantive interpretations derived from them are published in:

Hanson, J.W. & T. Brughmans. In press. Settlement scale and economic networks in the Roman Empire, in T. Brughmans & A.I. Wilson (ed.) Simulating Roman Economies. Theories, Methods and Computational Models. Oxford: Oxford University Press.

Peer reviewed BAM: The Bottom-up Adaptive Macroeconomics Model

Alejandro Platas López Alejandro Guerra-Hernández | Published Tuesday, January 14, 2020 | Last modified Sunday, July 26, 2020

Overview

Purpose

Modeling an economy with stable macro signals, that works as a benchmark for studying the effects of the agent activities, e.g. extortion, at the service of the elaboration of public policies..

The model is intended to simulate visitor spatial and temporal dynamics, encompassing their numbers, activities, and distribution along a coastline influenced by beach landscape design. Our primary focus is understanding how the spatial distribution of services and recreational facilities (e.g., beach width, entrance location, recreational facilities, parking availability) impacts visitation density. Our focus is not on tracking the precise visitation density but rather on estimating the areas most affected by visitor activity. This comprehension allows for assessing the diverse influences of beach layouts on spatial visitor density and, consequently, on the landscape’s biophysical characteristics (e.g., vegetation, fauna, and sediment features).

Negotiation plays a fundamental role in shaping human societies, underpinning conflict resolution, institutional design, and economic coordination. This article introduces E³-MAN, a novel multi-agent model for negotiation that integrates individual utility maximization with fairness and institutional legitimacy. Unlike classical approaches grounded solely in game theory, our model incorporates Bayesian opponent modeling, transfer learning from past negotiation domains, and fallback institutional rules to resolve deadlocks. Agents interact in dynamic environments characterized by strategic heterogeneity and asymmetric information, negotiating over multidimensional issues under time constraints. Through extensive simulation experiments, we compare E³-MAN against the Nash bargaining solution and equal-split baselines using key performance metrics: utilitarian efficiency, Nash social welfare, Jain fairness index, Gini coefficient, and institutional compliance. Results show that E³-MAN achieves near-optimal efficiency while significantly improving distributive equity and agreement stability. A legal application simulating multilateral labor arbitration demonstrates that institutional default rules foster more balanced outcomes and increase negotiation success rates from 58% to 98%. By combining computational intelligence with normative constraints, this work contributes to the growing field of socially aware autonomous agents. It offers a virtual laboratory for exploring how simple institutional interventions can enhance justice, cooperation, and robustness in complex socio-legal systems.

Displaying 7 of 137 results for "Simon Sharpe" clear search

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