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We also maintain a curated database of over 7500 publications of agent-based and individual based models with additional detailed metadata on availability of code and bibliometric information on the landscape of ABM/IBM publications that we welcome you to explore.
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The Communication-Based Model of Perceived Descriptive Norm Dynamics in Digital Networks (COMM-PDND) is an agent-based model specifically created to examine the dynamics of perceived descriptive norms in the context of digital network structures. The model, developed as part of a master’s thesis titled “The Dynamics of Perceived Descriptive Norms in Digital Network Publics: An Agent-Based Simulation,” emphasizes the critical role of communication processes in norm formation. It focuses on the role of communicative interactions in shaping perceived descriptive norms.
The COMM-PDND is tuned to explore the effects of normative deviance in digital social networks. It provides functionalities for manipulating agents according to their network position, and has a versatile set of customizable parameters, making it adaptable to a wide range of research contexts.
An Agent-Based Model to simulate agent reactions to threatening information based on the anxiety-to-approach framework of Jonas et al. (2014).
The model showcases the framework of BIS/BAS (inhibitory and approach motivated behavior) for the case of climate information, including parameters for anxiety, environmental awareness, climate scepticism and pro-environmental behavior intention.
Agents receive external information according to threat-level and information frequency. The population dynamic is based on the learning from that information as well as social contagion mechanisms through a scale-free network topology.
The model uses Netlogo 6.2 and the network extension.
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This is an interdisciplinary agent-based model with Monte Carlo simulations to assess the relative effects of broadcast and contagion processes in a multiplex social network. This multiplex approach models multiple channels of informal communication - phone, word-of-mouth, and social media - that vary in their attribute values. Each agent is an individual in a threatened community who, once warned, has a probability of warning others in their social network using one of these channels. The probability of an individual warning others is based on their warning source and the time remaining until disaster impact, among other variables. Default parameter values were chosen from empirical studies of disaster warnings along with the spatial aspects of Coos Bay, OR, USA and Seaside, OR, USA communities.
A curious aspect of the Covid-19 pandemic is the clustering of outbreaks. Evidence suggests that 80\% of people who contract the virus are infected by only 19% of infected individuals, and that the majority of infected individuals faile to infect another person. Thus, the dispersion of a contagion, $k$, may be of more use in understanding the spread of Covid-19 than the reproduction number, R0.
The Virus Transmission with Super-spreaders model, written in NetLogo, is an adaptation of the canonical Virus Transmission on a Network model and allows the exploration of various mitigation protocols such as testing and quarantines with both homogenous transmission and heterogenous transmission.
The model consists of a population of individuals arranged in a network, where both population and network degree are tunable. At the start of the simulation, a subset of the population is initially infected. As the model runs, infected individuals will infect neighboring susceptible individuals according to either homogenous or heterogenous transmission, where heterogenous transmission models super-spreaders. In this case, k is described as the percentage of super-spreaders in the population and the differing transmission rates for super-spreaders and non super-spreaders. Infected individuals either recover, at which point they become resistant to infection, or die. Testing regimes cause discovered infected individuals to quarantine for a period of time.
This model implements two types of network diffusion from an initial group of activated nodes. In complex contagion, a node is activated if the proportion of neighbour nodes that are already activated exceeds a given threshold. This is intended to represented the spread of health behaviours. In simple contagion, an activated node has a given probability of activating its inactive neighbours and re-tests each time step until all of the neighbours are activated. This is intended to represent information spread.
A range of networks are included with the model from secondary school friendship networks. The proportion of nodes initially activated and the method of selecting those nodes are controlled by the user.
Pandemic (pip install pandemic)
An agent model in which commuting, compliance, testing and contagion parameters drive infection in a population of thousands of millions. Agents follow Ornstein-Uhlenbeck processes in the plane and collisions drive transmission. Results are stored at SwarmPrediction.com for further analysis, and can be retrieved by anyone.
This is a very simple simulation that in a special case can be shown to be approximated by a compartmental model with time varying infection rate.
We establish a double-layer network for China’s financial system, consisting of an interbank lending network and a cross-shareholding network. The loss of diffusion in an interbank lending channel independently, a cross-shareholding channel independently and a double-layer contagion channel after one of the financial institutions goes bankrupt with an initial shock are simulated to explore the nonlinear evolution mechanism of financial risk and impact factors of financial systemic risk in China.
Model for the simulation of the Kiss Nightclub fevacuations with agents featring cognition, emotions, emotonal contagion, personality, social relations and norms.
This generic individual-based model of a bird colony shows how the influence neighbour’s stress levels synchronize the laying date of neighbours and also of large colonies. The model has been used to demonstrate how this form of simulation model can be recognised as being ‘event-driven’, retaining a history in the patterns produced via simulated events and interactions.