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I am a computational archaeologist and Professor of Anthropology at San Diego State University, where I direct the Computational Archaeology Laboratory. My research integrates geospatial analysis, agent-based and simulation modeling, and complex adaptive systems theory to investigate long-term human–environment interactions, with particular attention to socio-environmental change associated with early farming and herding in Mediterranean and other semi-arid landscapes. I have conducted field and modeling research in regions including Italy, Jordan, and Central Asia, and my work spans landscape archaeology, land-use dynamics, and environmental modeling. I have been a member of the CoMSES community for well over a decade and have contributed multiple models to the Computational Model Library, several of which have undergone formal peer review. In addition to research, I regularly teach with agent-based models at undergraduate and graduate levels and use CoMSES models as both research and pedagogical resources. I am committed to open, reproducible, and theoretically informed computational modeling and to strengthening the role of peer-reviewed models as durable scholarly contributions.
Computational Archaeology, Food Production, Forager-Farmer transition, Neolithic, Agro-pastoralism, Erosion Modeling, Anthropogenic Landscapes, Geoarchaeology, Modeling and Simulation, GIS, Imagery Analysis, ABM, Mediterranean