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Andrew Crooks is an Associate Professor with a joint appointment between the Computational Social Science Program within the Department of Computational and Data Sciences and the Department of Geography and GeoInformation Science, which are part of the College of Science at George Mason University. His areas of expertise specifically relate to integrating agent-based modeling (ABM) and geographic information systems (GIS) to explore human behavior. Moreover, his research focuses on exploring and understanding the natural and socio-economic environments specifically urban areas using GIS, spatial analysis, social network analysis (SNA), Web 2.0 technologies and ABM methodologies.
GIS, Agent-based modeling, social network analysis
Eric Kameni holds a Ph.D. in Computer Science option modeling and application from the Radboud University of Nijmegen in the Netherlands, after a Bachelor’s Degree in Computer Science in Application Development and a Diploma in Master’s degree with Thesis in Computer Science on “modeling the diffusion of trust in social networks” at the University of Yaoundé I in Cameroon. My doctoral thesis focused on developing a model-based development approach for designing ICT-based solutions to solve environmental problems (Natural Model based Design in Context (NMDC)).
The particular focus of the research is the development of a spatial and Agent-Based Model to capture the motivations underlying the decision making of the various actors towards the investments in the quality of land and institutions, or other aspects of land use change. Inductive models (GIS and statistical based) can extrapolate existing land use patterns in time but cannot include actors decisions, learning and responses to new phenomena, e.g. new crops or soil conservation techniques. Therefore, more deductive (‘theory-driven’) approaches need to be used to complement the inductive (‘data-driven’) methods for a full grip on transition processes. Agent-Based Modeling is suitable for this work, in view of the number and types of actors (farmer, sedentary and transhumant herders, gender, ethnicity, wealth, local and supra-local) involved in land use and management. NetLogo framework could be use to facilitate modeling because it portray some desirable characteristics (agent based and spatially explicit). The model develop should provide social and anthropological insights in how farmers work and learn.
Three fields interest me in research: the study of market from a behavioral point of view, focusing on loyalty, trust, quality convention; then the study of institutions, their dynamics and the predictions/diagnostics that can be made following Ostrom’s IAD framework; eventually discussions on epistemology and validation about ABM.
I studied Molecular Biology and Genetics at Istanbul Technical University. During my undergraduate studies I became interested in the field of Ecology and Evolution and did internships on animal behaviour in Switzerland and Ireland. I then went on to pursue a 2-year research Master’s in Evolutionary Biology (MEME) funded by the European Union. I worked on projects using computer simulations to investigate evolution of social complexity and human cooperation. I also did behavioural economics experiments on how children learn social norms by copying others. After my Master’s, I pursued my dream of doing fieldwork and investigating human societies. I did my PhD at UCL, researching cultural evolution and behavioural adaptations in Pygmy hunter-gatherers in the Congo. During my PhD, I was part of an inter-disciplinary Hunter-Gatherer Resilience team funded by the Leverhulme Trust. I obtained a postdoctoral research fellowship from British Academy after my PhD. I am currently working as a British Academy research fellow and lecturer in Evolutionary Anthropology and Evolutionary Medicine at UCL.
Behavioural ecology and modelling of ant behaviour, with an emphasis on understanding how individual-level complexity affects collective decision-making
I work as a Senior Researcher at the Centre for Modeling Social Systems (CMSS) at the Norwegian Research Centre (NORCE) sinde 2023. Before, I worked as an Expert Research Engineer at the CEA LIST Institute, Paris-Saclay University in France from 2013 to 2023. I hold a PhD in Artificial Intelligence degree from the Paul Sabatier University (France) and a PhD in Computer Engineering degree from the Ege University (Turkey).
I work in the field of complex adaptive systems, specializing in multi-agent systems, simulation, machine learning, collective intelligence, self-organization, and self-adaptation. I am interested in contributing to innovative projects and research in these domains.
My experience spans across multiple large-scale international research projects in areas such as green urban logistics, blockchain for nuclear applications, autonomous robotics systems and simulation of biological neural networks.
MY research aims to give artists better 3D references and scene reconstructions which can be directly fed into the creative pipeline. This is motivated by increasing public demand for detailed, complex 3D worlds and the resulting demand this places on world design artists.
This project lookings at developing acquisition and modelling technologies that provide more than just a visual reference: in the context of this project, visual acquisition and reconstruction methods shall be developed that provide richer, three-dimensional references, and that ultimately yield scene reconstructions that can directly be fed into the content creation pipeline. The project will focus on natural environments (as opposed to urban scenes) and may combine multi-spectral imaging, wide-baseline stereo reconstruction and semantic scene analysis to obtain approximate procedural representations of natural scenes.
I am a computational archaeologist with a strong background in humanities and social sciences, specialising in simulating socioecological systems from the past.
My main concern has been to tackle meaningful theoretical questions about human behaviour and social institutions and their role in the biosphere, as documented by history and archaeology. My research focuses specifically on how social behaviour reflects long-term historical processes, especially those concerning food systems in past small-scale societies. Among the aspects investigated are competition for land use between sedentary farmers and mobile herders (Angourakis et al. 2014; 2017), cooperation for food storage (Angourakis et al. 2015), origins of agriculture and domestication of plants (Angourakis et al. 2022), the sustainability of subsistence strategies and resilience to climate change (Angourakis et al. 2020, 2022). He has also been actively involved in advancing data science applications in archaeology, such as multivariate statistics on archaeometric data (Angourakis et al. 2018) and the use of computer vision and machine learning to photographs of human remains (Graham et al. 2020).
As a side, but not less important interest, I had the opportunity to learn about video game development and engage with professionals in Creative Industries. In one collaborative initiative, I was able to combine my know-how in both video games and simulation models (\href{https://doi.org/10.1007/978-3-030-92843-8_15}{Szczepanska et al. 2022}).
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