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I am a Professor in the School of Sustainability and the Director of the Center for Behavior, Institutions and the Environment. I want to understand how people solve collective problems at different levels of scale, especially those problems related to sustainability of our environment. Our society experience unprecedented challenged to sustain common resource for future generations at a scale we have never experienced before. What makes groups cooperate? What is the role of information? How does the ecological context affect the social fabric? How do they deal with a changing environment? How can we use these insight to address global challenges? To do this research I combine behavioral experiments, agent-based modeling and case study analysis.
MY research aims to give artists better 3D references and scene reconstructions which can be directly fed into the creative pipeline. This is motivated by increasing public demand for detailed, complex 3D worlds and the resulting demand this places on world design artists.
This project lookings at developing acquisition and modelling technologies that provide more than just a visual reference: in the context of this project, visual acquisition and reconstruction methods shall be developed that provide richer, three-dimensional references, and that ultimately yield scene reconstructions that can directly be fed into the content creation pipeline. The project will focus on natural environments (as opposed to urban scenes) and may combine multi-spectral imaging, wide-baseline stereo reconstruction and semantic scene analysis to obtain approximate procedural representations of natural scenes.
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