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Environmental Economics, Resource Economics, Behaviour Economics, Social Security/ Health Economics, Sustainability, Development Economics
I am a computational archaeologist with a strong background in humanities and social sciences, specialising in simulating socioecological systems from the past.
My main concern has been to tackle meaningful theoretical questions about human behaviour and social institutions and their role in the biosphere, as documented by history and archaeology. My research focuses specifically on how social behaviour reflects long-term historical processes, especially those concerning food systems in past small-scale societies. Among the aspects investigated are competition for land use between sedentary farmers and mobile herders (Angourakis et al. 2014; 2017), cooperation for food storage (Angourakis et al. 2015), origins of agriculture and domestication of plants (Angourakis et al. 2022), the sustainability of subsistence strategies and resilience to climate change (Angourakis et al. 2020, 2022). He has also been actively involved in advancing data science applications in archaeology, such as multivariate statistics on archaeometric data (Angourakis et al. 2018) and the use of computer vision and machine learning to photographs of human remains (Graham et al. 2020).
As a side, but not less important interest, I had the opportunity to learn about video game development and engage with professionals in Creative Industries. In one collaborative initiative, I was able to combine my know-how in both video games and simulation models (\href{https://doi.org/10.1007/978-3-030-92843-8_15}{Szczepanska et al. 2022}).
Behavioural ecology and modelling of ant behaviour, with an emphasis on understanding how individual-level complexity affects collective decision-making
I studied Molecular Biology and Genetics at Istanbul Technical University. During my undergraduate studies I became interested in the field of Ecology and Evolution and did internships on animal behaviour in Switzerland and Ireland. I then went on to pursue a 2-year research Master’s in Evolutionary Biology (MEME) funded by the European Union. I worked on projects using computer simulations to investigate evolution of social complexity and human cooperation. I also did behavioural economics experiments on how children learn social norms by copying others. After my Master’s, I pursued my dream of doing fieldwork and investigating human societies. I did my PhD at UCL, researching cultural evolution and behavioural adaptations in Pygmy hunter-gatherers in the Congo. During my PhD, I was part of an inter-disciplinary Hunter-Gatherer Resilience team funded by the Leverhulme Trust. I obtained a postdoctoral research fellowship from British Academy after my PhD. I am currently working as a British Academy research fellow and lecturer in Evolutionary Anthropology and Evolutionary Medicine at UCL.
Agent-based modelling of sustainable residential electricity consumer behaviour
My PHD project focuses on understanding factors influencing individual sustainable consumption behaviour and how these factors could promote a sustainability transition.
I have a particular interest in the way in which social network structure influences dynamic processes operating over the netowrk, such as adoption of behaviour or spread of disease. More generally, I am interested in using complex systems methods to understand social phenomena.
Volker Grimm currently works at the Department of Ecological Modelling, Helmholtz-Zentrum für Umweltforschung. Volker does research in ecology and biodiversity research.
How to model it: Ecological models, in particular simulation models, often seem to be formulated ad hoc and only poorly analysed. I am therefore interested in strategies and methods for making ecological modelling more coherent and efficient. The ultimate aim is to develop preditive models that provide mechanstic understanding of ecological systems and that are transparent and structurally realistic enough to support environmental decision making.
Pattern-oriented modelling: This is a general strategy of using multiple patterns observed in real systems as multiple criteria for chosing model structure, selecting among alternative submodels, and inversely determining entire sets of unknown model parameters.
Individual-based and agent-based modelling: For many, if not most, ecological questions individual-level aspects can be decisive for explaining system-level behavior. IBM/ABMs allow to represent individual heterogeneity, local interactions, and/or adaptive behaviour
Ecological theory and concepts: I am particularly interested in exploring stability properties like resilience and persistence.
Modelling for ecological applications: Pattern-oriented modelling allows to develop structurally realistic models, which can be used to support decision making and the management of biodiversity and natural resources. Currently, I am involved in the EU project CREAM, where a suite of population models is developed for pesticide risk assessment.
Standards for model communication and formulation: In 2006, we published a general protocol for describing individual- and agent-based models, called the ODD protocol (Overview, Design concepts, details). ODD turned out to be more useful (and needed) than we expected.
I’m interested in inter-individual interactions in general, demo-genetics and group behaviour. I’m currently working on locusts. Visit my website for more info.
Agent-based models of human behaviour, from cognitive modelling through to cognitively-rich social simulation.
Displaying 10 of 34 results behaviour clear search