Displaying 10 of 77 results for "Ned Wellman" clear search
Olá, I’m Daniel! 👋
I’m an R(esearcher) at the University of São Paulo (USP) working on complex systems and data science. My family name is actually KACHvartanian, but I go by Vartanian to save everyone from a linguistic workout.
I love building open-source tools, being part of active communities, and working with the R, Python, and NetLogo programming languages. When I’m not coding, I’m likely watching a good movie, seeing friends, wandering through new places, or tinkering with some obscure new thing that may or may not go anywhere.
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Utilizing physics, especially thermodynamics, to model human history.
John E. McEneaney is Professor Emeritus of Learning and Teaching in the School of Education and Human Services at Oakland University, Rochester, MI, USA.
Learning theories, Language education, Literacy education, Artificial Intelligence, Computational modeling
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Gerd Wagner is Professor of Internet Technology at Brandenburg University of Technology, Cottbus, Germany. After studying Mathematics, Philosophy and Informatics in Heidelberg, San Francisco and Berlin, he (1) investigated the semantics of negation in knowledge representation formalisms, (2) developed concepts and techniques for agent-oriented modeling and simulation, (3) participated in the development of a foundational ontology for conceptual modeling, the Unified Foundational Ontology (UFO), and (4) created a new Discrete Event Simulation paradigm, Object Event Modeling and Simulation (OEM&S), and a new process modeling language, the Discrete Event Process Modeling Notation (DPMN). Much of his recent work on OEM&S and DPMN is available from sim4edu.com.
Modeling and simulation of agents and other discrete systems.
My research focuses pn the intersection between game theory, social networks, and multi-agent simulations. The objectives of this scientific endeavor are to inform policy makers, generate new technological applications, and bring new insight into human and non-human social behavior. My research focus is on the transformation of cultural conventions, such as signaling and lexical forms, and on many cell models models of stem cell derived clonal colony.
Because the models I analyze are formally defined using game theory and network theory, I am able to approach them with different methods that range from stochastic process analysis to multi-agent simulations.
MY research aims to give artists better 3D references and scene reconstructions which can be directly fed into the creative pipeline. This is motivated by increasing public demand for detailed, complex 3D worlds and the resulting demand this places on world design artists.
This project lookings at developing acquisition and modelling technologies that provide more than just a visual reference: in the context of this project, visual acquisition and reconstruction methods shall be developed that provide richer, three-dimensional references, and that ultimately yield scene reconstructions that can directly be fed into the content creation pipeline. The project will focus on natural environments (as opposed to urban scenes) and may combine multi-spectral imaging, wide-baseline stereo reconstruction and semantic scene analysis to obtain approximate procedural representations of natural scenes.
Displaying 10 of 77 results for "Ned Wellman" clear search