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The model presented here is extensively described in the paper ‘Talk less to strangers: How homophily can improve collective decision-making in diverse teams’ (forthcoming at JASSS). A full replication package reproducing all results presented in the paper is accessible at https://osf.io/76hfm/.
Narrative documentation includes a detailed description of the model, including a schematic figure and an extensive representation of the model in pseudocode.
The model develops a formal representation of a diverse work team facing a decision problem as implemented in the experimental setup of the hidden-profile paradigm. We implement a setup where a group seeks to identify the best out of a set of possible decision options. Individuals are equipped with different pieces of information that need to be combined to identify the best option. To this end, we assume a team of N agents. Each agent belongs to one of M groups where each group consists of agents who share a common identity.
The virtual teams in our model face a decision problem, in that the best option out of a set of J discrete options needs to be identified. Every team member forms her own belief about which decision option is best but is open to influence by other team members. Influence is implemented as a sequence of communication events. Agents choose an interaction partner according to homophily h and take turns in sharing an argument with an interaction partner. Every time an argument is emitted, the recipient updates her beliefs and tells her team what option she currently believes to be best. This influence process continues until all agents prefer the same option. This option is the team’s decision.
A simple model to assess the effect of connectivity on interacting species (i.e. predator-prey type)
PPHPC is a conceptual model for studying and evaluating implementation strategies for spatial agent-based models (SABMs). It is a realization of a predator-prey dynamic system, and captures important SABMs characteristics.
The model objective’s is to explore the management choice set to uncover which subsets of strategies are most effective at maximizing species coexistence on a fragmented landscape.
The purpose of the model is to examine whether and how mobile pastoralists are able to achieve an Ideal Free Distribution (IFD).
Original model of chiefdom modeled in terms of a hierarchical, scale-free network
An agent-based model of the Free/Libre Open Source Software (FLOSS) development process designed around agents selecting FLOSS projects to contribute to and/or download.
This is an agent-based model constructed in Netlogo v6.2.2 which seeks to provide a simple but flexible tool for researchers and dog-population managers to help inform management decisions.
It replicates the basic demographic processes including:
* reproduction
* natural death
* dispersal
…
An agent-based model of species interaction on fragmented landscape is developed to address the question, how do population levels of predators and prey react with respect to changes in the patch connectivity as well as changes in the sharpness of threshold dispersal?
This software simulates cars and bicycles as traffic participants while crossing different crossroad designs such as roundabouts, protected crossroads and standard crossroads. It is written in Netlogo 6.2 and aims to identify safety characteristics of these layouts using agent-based modeling. Participants track the line of sight to each other and print them as an output alongside with the adjacent destination, used layout, count of collisions/cars/bicycles and time.
Detailed information can be found within the info tab of the program itself.
Displaying 10 of 63 results for "Vincenz Frey" clear search