Computational Model Library

Displaying 10 of 958 results for "J Van Der Beek" clear search

Sahelian transhumance is a type of socio-economic and environmental pastoral mobility. It involves the movement of herds from their terroir of origin (i.e., their original pastures) to one or more host terroirs, followed by a return to the terroir of origin.  According to certain pastoralists, the mobility of herds is planned to prevent environmental degradation, given the continuous dependence of these herds on their environment. However, these herds emit Greenhouse Gases (GHGs) in the spaces they traverse. Given that GHGs contribute to global warming, our long-term objective is to quantify the GHGs emitted by Sahelian herds. The determination of these herds’ GHG emissions requires: (1) the artificial replication of the transhumance, and (2) precise knowledge of the space used during their transhumance.
This article presents the design of an artificial replication of the transhumance through an agent-based model named MSTRANS. MSTRANS determines the space used by transhumant herds, based on the decision-making process of Sahelian transhumants.
MSTRANS integrates a constrained multi-objective optimization problem and algorithms into an agent-based model. The constrained multi-objective optimization problem encapsulates the rationality and adaptability of pastoral strategies. Interactions between a transhumant and its socio-economic network are modeled using algorithms, diffusion processes, and within the multi-objective optimization problem. The dynamics of pastoral resources are formalized at various spatio-temporal scales using equations that are integrated into the algorithms.
The results of MSTRANS are validated using GPS data collected from transhumant herds in Senegal. MSTRANS results highlight the relevance of integrated models and constrained multi-objective optimization for modeling and monitoring the movements of transhumant herds in the Sahel. Now specialists in calculating greenhouse gas emissions have a reproducible and reusable tool for determining the space occupied by transhumant herds in a Sahelian country. In addition, decision-makers, pastoralists, veterinarians and traders have a reproducible and reusable tool to help them make environmental and socio-economic decisions.

This is an agent-based model that simulates the structural evolution in food supply chain.

This model is supporting the serious game RÁC (“waste” in Vietnamese), dedicated to foster discussion about solid waste management in a Vietnamese commune in the Bắc Hưng Hải irrigation system.
The model is replicating waste circulation and environmental impact in four fictive villages. During the game, the players take actions and see how their decisions have an impact on the model.
This model was implemented using the GAMA platform, using gaml language.

This model illustrates the processes underlying the social construction of reality through an agent-based genetic algorithm. By simulating the interactions of agents within a structured environment, we have demonstrated how shared information and popularity contribute to the formation of emergent social structures with diverse cultures. The model illustrates how agents balance environmentally valid information with socially reliable information. It also highlights how social interaction leads to the formation of stable, yet diverse, social groups.

UK Demographic Simulator

Tony Lawson | Published Monday, February 27, 2012 | Last modified Tuesday, October 21, 2014

A dynmaic microsimulation model to project the UK population over time

Peer reviewed AgentEx

Nanda Wijermans Maja Schlüter Caroline Schill Therese Lindahl | Published Sunday, November 13, 2016

AgentEx aims to advance understanding of group processes for sustainable management of a common pool resource (CPR). By supporting the development and test explanations of cooperation and sustainable exploitation.

Machine learning technologies have changed the paradigm of knowledge discovery in organizations and transformed traditional organizational learning to human-machine hybrid intelligent organizational learning. However, it remains unclear how human-machine trust, which is an important factor that influences human-machine knowledge exchange, affects the effectiveness of human-machine hybrid intelligent organizational learning. To explore this issue, we used multi-agent simulation to construct a knowledge learning model of a human-machine hybrid intelligent organization with human-machine trust.

Scilab version of an agent-based model of societal well-being, based on the factors of: overvaluation of conspicuous prosperity; tradeoff rate between inconspicuous/conspicuous well-being factors; turnover probability; and individual variation.

This is a generic sub-model of animal territory formation. It is meant to be a reusable building block, but not in the plug-and-play sense, as amendments are likely to be needed depending on the species and region. The sub-model comprises a grid of cells, reprenting the landscape. Each cell has a “quality” value, which quantifies the amount of resources provided for a territory owner, for example a tiger. “Quality” could be prey density, shelter, or just space. Animals are located randomly in the landscape and add grid cells to their intial cell until the sum of the quality of all their cells meets their needs. If a potential new cell to be added is owned by another animal, competition takes place. The quality values are static, and the model does not include demography, i.e. mortality, mating, reproduction. Also, movement within a territory is not represented.

We developed an agent-based model to explore underlying mechanisms of behavioral clustering that we observed in human online shopping experiments.

Displaying 10 of 958 results for "J Van Der Beek" clear search

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