Computational Model Library

Displaying 6 of 76 results game clear search

An agent-based model to study the effects of trust in coalition formation

Luis Nardin | Published Wednesday, August 31, 2011 | Last modified Saturday, April 27, 2013

This model is an agent-based simulation that consists of agents who play the spatial prisioner’s dilemma game with coalition formation. The coalition dynamics are mainly influenced by how much the agents trust their leaders. The main objective is provide a simulation model to enable the analysis of the impacts that the use of trust may cause in coalition formation.

A Computational Model of Workers Protest

Jae-Woo Kim | Published Friday, May 13, 2011 | Last modified Saturday, April 27, 2013

We present an agent-based model of worker protest informed by Epstein (2002). Workers have varying degrees of grievance depending on the difference between their wage and the average of their neighbors. They protest with probabilities proportional to grievance, but are inhibited by the risk of being arrested – which is determined by the ratio of coercive agents to probable rebels in the local area. We explore the effect of similarity perception on the dynamics of collective behavior. If […]

Evolution of shedding games

Marco Janssen | Published Sunday, May 16, 2010 | Last modified Saturday, April 27, 2013

This simulates the evolution of rules of shedding games based on cultural group selection. A number of groups play shedding games and evaluate the consequences on the average length and the difficulty

Cumulative effects agent-based model of forestry and hunting

Scott Heckbert | Published Friday, December 04, 2009 | Last modified Saturday, April 27, 2013

A special case of the model ‘huntingforestry’, where a ‘pulsar’ pattern emerges, balancing hunting and game population growth.

This is the R code of the mathematical model used for verification. This code corresponds to equations 1-9, 15-53, 58-62, 69-70, and 72-75 given in the paper “A Mathematical Model of The Beer Game”.

Friendship Games Rev 1.0

David Dixon | Published Friday, October 07, 2011 | Last modified Saturday, April 27, 2013

A friendship game is a kind of network game: a game theory model on a network. This is a NetLogo model of an agent-based adaptation of “‘Friendship-based’ Games” by PJ Lamberson. The agents reach an equilibrium that depends on the strategy played and the topology of the network.

Displaying 6 of 76 results game clear search

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