Computational Model Library

Displaying 10 of 216 results for "Andreas Flache" clear search

In order to test how prosocial strategies (compassionate altruism vs. reciprocity) grow over time, we developed an evolutionary simulation model where artificial agents are equipped with different emotionally-based drivers that vary in strength. Evolutionary algorithms mimic the evolutionary selection process by letting the chances of agents conceiving offspring depend on their fitness. Equipping the agents with heritable prosocial strategies allows for a selection of those strategies that result in the highest fitness. Since some prosocial attributes may be more successful than others, an initially heterogeneous population can specialize towards altruism or reciprocity. The success of particular prosocial strategies is also expected to depend on the cultural norms and environmental conditions the agents live in.

The model is intended to simulate visitor spatial and temporal dynamics, encompassing their numbers, activities, and distribution along a coastline influenced by beach landscape design. Our primary focus is understanding how the spatial distribution of services and recreational facilities (e.g., beach width, entrance location, recreational facilities, parking availability) impacts visitation density. Our focus is not on tracking the precise visitation density but rather on estimating the areas most affected by visitor activity. This comprehension allows for assessing the diverse influences of beach layouts on spatial visitor density and, consequently, on the landscape’s biophysical characteristics (e.g., vegetation, fauna, and sediment features).

Although beneficial to scientific development, data sharing is still uncommon in many research areas. Various organisations, including funding agencies that endorse open science, aim to increase its uptake. However, estimating the large-scale implications of different policy interventions on data sharing by funding agencies, especially in the context of intense competition among academics, is difficult empirically. Here, we built an agent-based model to simulate the effect of different funding schemes (i.e., highly competitive large grants vs. distributive small grants), and varying intensity of incentives for data sharing on the uptake of data sharing by academic teams strategically adapting to the context.

Cultural Spread

Salvador Pardo Gordó Salvador Pardo-Gordó | Published Thursday, April 02, 2015 | Last modified Thursday, April 23, 2020

The purpose of the model is to simulate the cultural hitchhiking hypothesis to explore how neutral cultural traits linked with advantageous traits spread together over time

The purpose of the model is to examine whether and how mobile pastoralists are able to achieve an Ideal Free Distribution (IFD).

The model explores the emergence of inequality in cognitive and socio-emotional skills at the societal level within and across generations that results from differences in parental investment behavior during childhood and adolescence.

The PARSO_demo Model

Davide Secchi | Published Tuesday, November 05, 2019

This model explores different aspects of the formation of urban neighbourhoods where residents believe in values distant from those dominant in society. Or, at least, this is what the Danish government beliefs when they discuss their politics about parallel societies. This simulation is set to understand (a) whether these alternative values areas form and what determines their formation, (b) if they are linked to low or no income residents, and (c) what happens if they disappear from the map. All these three points are part of the Danish government policy. This agent-based model is set to understand the boundaries and effects of this policy.

This model aims to replicate the evolution of opinions and behaviours on a communal plan over time. It also aims to foster community dialogue on simulation outcomes, promoting inclusivity and engagement. Individuals (referred to as agents), grouped based on Sinus Milieus (Groh-Samberg et al., 2023), face a binary choice: support or oppose the plan. Motivated by experiential, social, and value needs (Antosz et al., 2019), their decision is influenced by how well the plan aligns with these fundamental needs.

Replication of ECEC model: Environmental Feedback and the Evolution of Cooperation

Pierre Bommel | Published Tuesday, April 05, 2011 | Last modified Saturday, April 27, 2013

The model, presented here, is a re-implementation of the Pepper and Smuts’ model : - Pepper, J.W. and B.B. Smuts. 2000. “The evolution of cooperation in an ecological context: an agent-based model”. Pp. 45-76 in T.A. Kohler and G.J. Gumerman, eds. Dynamics of human and primate societies: agent-based modeling of social and spatial processes. Oxford University Press, Oxford. - Pepper, J.W. and B.B. Smuts. 2002. “Assortment through Environmental Feedback”. American Naturalist, 160: 205-213 […]

Patagonia PSMED is an agent-based model designed to study a simple case of Evolution of Ethnic Differentiation. It replicates how can hunter-gatherer societies evolve and built cultural identities as a consequence of the way they interacted.

Displaying 10 of 216 results for "Andreas Flache" clear search

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