Computational Model Library

Displaying 10 of 1113 results for "Bin-Tzong Chi" clear search

The model is designed to analyse the effects of mitigation measures on the European brown hare (Lepus europaeus), which is directly affected by ongoing land use change and has experienced widespread decline throughout Europe since the 1960s. As an input, we use two 4×4 km large model landscapes, which were generated by a landscape generator based on real field sizes and crop proportions and differed in average field size and crop composition. The crops grown annually are evaluated in terms of forage suitability, breeding suitability and crop richness for the hare. Six mitigation scenarios are implemented, defined by a 10 % increase in: (1) mixed silphie, (2) miscanthus, (3) grass-clover ley, (4) alfalfa, (5) set-aside, and (6) general crop richness. The model shows that that both landscape configuration and composition have a significant effect on hare population development, which responds particularly strongly to compositional changes.

ABSOLUG - Agent-based simulation of land-use governance

Marius von Essen | Published Monday, January 10, 2022 | Last modified Tuesday, September 06, 2022

The agent-based simulation of land-use governance (ABSOLUG) is a NetLogo model designed to explore the interactions between stakeholders and the impact of multi-stakeholder governance approaches on tropical deforestation. The purpose of ABSOLUG is to advance our understanding of land use governance, identify macro-level patterns of interaction among governments, commodity producers, and NGOs in tropical deforestation frontiers, and to set a foundation for generating middle-range theories for multi-stakeholder governance approaches. The model represents a simplified, generic, tropical commodity production system, as opposed to a specific empirical case, and as such aims to generate interpretable macro-level patterns that are based on plausible, micro-level behavioral rules. It is designed for scientists interested in land use governance of tropical commodity production systems, and for decision- and policy-makers seeking to develop or enhance governance schemes in multi-stakeholder commodity systems.

This model is intended to explore the effectiveness of different courses of interventions on an abstract population of infections. Illustrative findings highlight the importance of the mechanisms for variability and mutation on the effectiveness of different interventions.

Digital divide and opinion formation

Dongwon Lim | Published Friday, November 02, 2012 | Last modified Monday, May 20, 2013

This model extends the bounded confidence model of Deffuant and Weisbuch. It introduces online contexts in which a person can deliver his or her opinion to several other persons. There are 2 additional parameters accessibility and connectivity.

The Travel-tour case study

Christophe Sibertin-Blanc Françoise Adreit Joseph El Gemayel | Published Sunday, May 19, 2013 | Last modified Friday, June 14, 2013

This model describes and analyses the Travel-Tour Case study.

Chiefdoms and Structural Resilience to Stress

Wendy Cegielski | Published Monday, December 13, 2010 | Last modified Saturday, April 27, 2013

Original model of chiefdom modeled in terms of a hierarchical, scale-free network

A Complex Model of Voter Turnout

Bruce Edmonds Laurence Lessard-Phillips Ed Fieldhouse | Published Monday, October 13, 2014 | Last modified Tuesday, August 18, 2015

This is a complex “Data Integration Model”, following a “KIDS” rather than a “KISS” methodology - guided by the available evidence. It looks at the complex mix of social processes that may determine why people vote or not.

A simple agent-based spatial model of the economy

Bernardo Alves Furtado Isaque Daniel Rocha Eberhardt | Published Thursday, March 10, 2016 | Last modified Tuesday, November 22, 2016

The modeling includes citizens, bounded into families; firms and governments; all of them interacting in markets for goods, labor and real estate. The model is spatial and dynamic.

This study simulates the evolution of artificial economies in order to understand the tax relevance of administrative boundaries in the quality of life of its citizens. The modeling involves the construction of a computational algorithm, which includes citizens, bounded into families; firms and governments; all of them interacting in markets for goods, labor and real estate. The real estate market allows families to move to dwellings with higher quality or lower price when the families capitalize property values. The goods market allows consumers to search on a flexible number of firms choosing by price and proximity. The labor market entails a matching process between firms (given its location) and candidates, according to their qualification. The government may be configured into one, four or seven distinct sub-national governments, which are all economically conurbated. The role of government is to collect taxes on the value added of firms in its territory and invest the taxes into higher levels of quality of life for residents. The results suggest that the configuration of administrative boundaries is relevant to the levels of quality of life arising from the reversal of taxes. The model with seven regions is more dynamic, but more unequal and heterogeneous across regions. The simulation with only one region is more homogeneously poor. The study seeks to contribute to a theoretical and methodological framework as well as to describe, operationalize and test computer models of public finance analysis, with explicitly spatial and dynamic emphasis. Several alternatives of expansion of the model for future research are described. Moreover, this study adds to the existing literature in the realm of simple microeconomic computational models, specifying structural relationships between local governments and firms, consumers and dwellings mediated by distance.

This project is an interactive agent-based model simulating consumption of a shared, renewable resource using a game-theoretic framework with environmental feedback. The primary function of this model was to test how resource-use among AI and human agents degrades the environment, and to explore the socio-environmental feedback loops that lead to complex emergent system dynamics. We implemented a classic game theoretic matrix which decides agents´ strategies, and added a feedback loop which switches between strategies in pristine vs degraded environments. This leads to cooperation in bad environments, and defection in good ones.

Despite this use, it can be applicable for a variety of other scenarios including simulating climate disasters, environmental sensitivity to resource consumption, or influence of environmental degradation to agent behaviour.
The ABM was inspired by the Weitz et. al. (2016, https://pubmed.ncbi.nlm.nih.gov/27830651/) use of environmental feedback in their paper, as well as the Demographic Prisoner’s Dilemma on a Grid model (https://mesa.readthedocs.io/stable/examples/advanced/pd_grid.html#demographic-prisoner-s-dilemma-on-a-grid). The main innovation is the added environmental feedback with local resource replenishment.

Beyond its theoretical insights into coevolutionary dynamics, it serves as a versatile tool with several practical applications. For urban planners and policymakers, the model can function as a ”digital sandbox” for testing the impacts of locating high-consumption industrial agents, such as data centers, in proximity to residential communities. It allows for the exploration of different urban densities, and the evaluation of policy interventions—such as taxes on defection or subsidies for cooperation—by directly modifying the agents’ resource consumptions to observe effects on resource health. Furthermore, the model provides a framework for assessing the resilience of such socio-environmental systems to external shocks.

Displaying 10 of 1113 results for "Bin-Tzong Chi" clear search

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