Our mission is to help computational modelers at all levels engage in the establishment and adoption of community standards and good practices for developing and sharing computational models. Model authors can freely publish their model source code in the Computational Model Library alongside narrative documentation, open science metadata, and other emerging open science norms that facilitate software citation, reproducibility, interoperability, and reuse. Model authors can also request peer review of their computational models to receive a DOI.
All users of models published in the library must cite model authors when they use and benefit from their code.
Please check out our model publishing tutorial and contact us if you have any questions or concerns about publishing your model(s) in the Computational Model Library.
We also maintain a curated database of over 7500 publications of agent-based and individual based models with additional detailed metadata on availability of code and bibliometric information on the landscape of ABM/IBM publications that we welcome you to explore.
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This is the R code of the mathematical model that includes the decision making formulations for artificial agents. This code corresponds to equations 1-70 given in the paper “A Mathematical Model of The Beer Game”.
B3GET simulates populations of virtual organisms evolving over generations, whose evolutionary outcomes reflect the selection pressures of their environment. The model simulates several factors considered important in biology, including life history trade-offs, investment in fighting ability and aggression, sperm competition, infanticide, and competition over access to food and mates. Downloaded materials include starting genotype and population files. Edit the these files and see what changes occur in the behavior of virtual populations!
View the B3GET user manual here.
This is a relatively simple foraging-radius model, as described first by Robert Kelly, that allows one to quantify the effect of increased logistical mobility (as represented by increased effective foraging radius, r_e) on the likelihood that 2 randomly placed central place foragers will encounter one another within 5000 time steps.
This model describes the tranmission of HIV by means of unprotected anal intercourse in a population of men-who-have-sex-with-men.
The model is parameterized based on field data from a cohort study conducted in Atlanta Georgia.
Pastoralscape is a model of human agents, lifestock health and contageous disease for studying the impact of human decision making in pastoral communities within East Africa on livestock populations. It implements an event-driven agent based model in Python 3.
This model demonstrates the spread of collapse through a network. The model is abstract but has many applications in various fields.
Simulates the construction of scientific journal publications, including authors, references, contents and peer review. Also simulates collective learning on a fitness landscape. Described in: Watts, Christopher & Nigel Gilbert (forthcoming) “Does cumulative advantage affect collective learning in science? An agent-based simulation”, Scientometrics.
The functioning of an hospital ED. The use case concerns an hospital in Italy which is moving in a new building. Simulations interest both new and old department, to investigate changes by exploring KPIs.
This is a set of threshold public goods games models. Set consists of baseline model, endogenous shared punishment model, endogenous shared punishment model with activists and cooperation model. In each round, all agents are granted a budget of size set in GUI. Then they decide on how much they contribute to public goods and how much they keep. Public goods are provided only if the sum of contributions meets or exceeds the threshold defined in the GUI. After each round agents evaluate their strategy and payoff from this strategy.
This model is to explore how individuals’ cultural backgrounds may play a role in their Covid vaccination decision-making. Two cultural dimensions of collectivism/individualism and power distance are considered. Through the experimental scenarios, we find that Covid-vaccination opinions in collectivist societies can also be considerably polarised, if the power distance is less and authorities less centralised. This result complements the popular idea that cultural collectivism is usually associated with a high degree of social consensus. Hopefully, this study will help explain countries’ difference in the response of Covid vaccination programs.
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