Computational Model Library

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a computer-based role-playing game simulating the interactions between farming activities, livestock herding and wildlife in a virtual landscape reproducing local socioecological dynamics at the periphery of Hwange National Park (Zimbabwe).

This model simulates the heterogeneity of preferences in a PG game and how the interaction between them affects the dynamics of voluntary contributions. Model is based on the results of a human-based experiment.

Peer reviewed Empathy & Power

J Applegate Ned Wellman | Published Monday, November 13, 2017 | Last modified Thursday, December 21, 2017

The purpose of this model is to explore the effects of different power structures on a cross-functional team’s prosocial decision making. Are certain power distributions more conducive to the team making prosocial decisions?

Irrigation Equity and Efficiency

Andrew Bell | Published Tuesday, August 30, 2016

The purpose of this model is to examine equity and efficiency in crop production across a system of irrigated farms, as a function of maintenance costs, assessed water fees, and the capacity of farmers to trade water rights among themselves.

Peer reviewed PPHPC - Predator-Prey for High-Performance Computing

Nuno Fachada | Published Saturday, August 08, 2015 | Last modified Wednesday, November 25, 2015

PPHPC is a conceptual model for studying and evaluating implementation strategies for spatial agent-based models (SABMs). It is a realization of a predator-prey dynamic system, and captures important SABMs characteristics.

This model allows for analyzing the most efficient levers for enhancing the use of recycled construction materials, and the role of empirically based decision parameters.

A Model of Making

Bruce Edmonds | Published Friday, January 29, 2016 | Last modified Wednesday, December 07, 2016

This models provides the infrastructure to model the activity of making. Individuals use resources they find in their environment plus those they buy, to design, construct and deconstruct items. It represents plans and complex objects explicitly.

The Li-BIM model aims at simulating the behavior of occupants in a building. It is structured around the numerical modeling of the building (IFC format) and a BDI cognitive architecture. The model has been implemented under the GAMA platform.

This code simulates the WiFi user tracking system described in: Thron et al., “Design and Simulation of Sensor Networks for Tracking Wifi Users in Outdoor Urban Environments”. Testbenches used to create the figures in the paper are included.

SONG - Simulation of Network Growth

D Levinson | Published Monday, August 29, 2011 | Last modified Saturday, April 27, 2013

SONG is a simulator designed for simulating the process of transportation network growth.

Displaying 10 of 61 results design clear search

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