Our mission is to help computational modelers at all levels engage in the establishment and adoption of community standards and good practices for developing and sharing computational models. Model authors can freely publish their model source code in the Computational Model Library alongside narrative documentation, open science metadata, and other emerging open science norms that facilitate software citation, reproducibility, interoperability, and reuse. Model authors can also request peer review of their computational models to receive a DOI.
All users of models published in the library must cite model authors when they use and benefit from their code.
Please check out our model publishing tutorial and contact us if you have any questions or concerns about publishing your model(s) in the Computational Model Library.
We also maintain a curated database of over 7500 publications of agent-based and individual based models with additional detailed metadata on availability of code and bibliometric information on the landscape of ABM/IBM publications that we welcome you to explore.
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The Netlogo model is a conceptualization of the Moria refugee camp, capturing the household demographics of refugees in the camp, a theoretical friendship network based on values, and an abstraction of their daily activities. The model then simulates how Covid-19 could spread through the camp if one refugee is exposed to the virus, utilizing transmission probabilities and the stages of disease progression of Covid-19 from susceptible to exposed to asymptomatic / symptomatic to mild / severe to recovered from literature. The model also incorporates various interventions - PPE, lockdown, isolation of symptomatic refugees - to analyze how they could mitigate the spread of the virus through the camp.
The Urban Traffic Simulator is an agent-based model developed in the Unity platform. The model allows the user to simulate several autonomous vehicles (AVs) and tune granular parameters such as vehicle downforce, adherence to speed limits, top speed in mph and mass. The model allows researchers to tune these parameters, run the simulator for a given period and export data from the model for analysis (an example is provided in Jupyter Notebook).
The data the model is currently able to output are the following:
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This model slowly evolves to become Westeros, with houses fighting for the thrones, and whitewalkers trying to kill all living things. You can download each version to see the evolution of the code, from the Wolf Sheep Predation model to the Game of Thrones model. If you are only interested in the end product, simply download the latest version.
For instructions on each step, see: https://claudinegravelmigu.wixsite.com/got-abm
This model represnts an unique human-aquifer interactions model for the Li-extraction in Salar de Atacama, Chile. It describes the local actors’ experience of mining-induced changes in the socio-ecological system, especially on groundwater changes and social stressors. Social interactions are designed specifically according to a long-term local fieldwork by Babidge et al. (2019, 2020). The groundwater system builds on the FlowLogo model by Castilla-Rho et al. (2015), which was then parameterized and calibrated with local hydrogeological inputs in Salar de Atacama, Chile. The social system of the ABM is defined and customozied based on empirical studies to reflect three major stressors: drought stress, population stress, and mining stress. The model reports evolution of groundwater changes and associated social stress dynamics within the modeled time frame.
The model is based on the influence function of the Leviathan model (Deffuant, Carletti, Huet 2013 and Huet and Deffuant 2017). We aim at better explaining some patterns generated by this model, using a derived mathematical approximation of the evolution of the opinions averaged.
We consider agents having an opinion/esteem about each other and about themselves. During dyadic meetings, agents change their respective opinion about each other, and possibly about other agents they gossip about, with a noisy perception of the opinions of their interlocutor. Highly valued agents are more influential in such encounters.
We show that the inequality of reputations among agents have a negative effect on the opinions about the agents of low status.The mathematical analysis of the opinion dynamic shows that the lower the status of the agent, the more detrimental the interactions are for the opinions about this agent, especially when gossip is activated, while the interactions always tend to increase the opinions about agents of high status.
Juan Castilla-Rho et al. (2015) developed a platform, named FLowLogo, which integrates a 2D, finite-difference solution of the governing equations of groundwater flow with agent-based simulation. We used this model for Rafsanjan Aquifer, which is located in an arid region in Iran. To use FLowLogo for a real case study, one needs to add GIS shapefiles of boundary conditions and modify the code written in NetLogo a little bit. The FlowLogo model used in our research is presented here.
This is a gender differentiation model in terms of reputations, prestige and self-esteem (presented in the paper https://journals.plos.org/plosone/article?id=10.1371/journal.pone.0236840). The model is based on the influence function of the Leviathan model (Deffuant, Carletti, Huet 2013 and Huet and Deffuant 2017) considering two groups.
This agent-based model studies how inequalities can be explained by the difference of open-mindness between two groups of interacting agents. We consider agents having an opinion/esteem about each other and about themselves. During dyadic meetings, agents change their respective opinion about each other and possibly about other agents they gossip about, with a noisy perception of the opinions of their interlocutor. Highly valued agents are more influential in such encounters. We study an heterogeneous population of two different groups: one more open to influence of others, taking less into account their perceived difference of esteem, called L; a second one less prone to it, called S, who designed the credibility they give to others strongly based on how higher or lower valued than themselves they perceive them.
We show that a mixed population always turns in favor to some agents belonging to the group of less open-minded agents S, and harms the other group: (1) the average group self-opinion or reputation of S is always better than the one of L; (2) the higher rank in terms of reputation are more frequently occupied by the S agents while the L agents occupy more the bottom rank; (3) the properties of the dynamics of differentiation between the two groups are similar to the properties of the glass ceiling effect proposed by Cotter et al (2001).
The NIER model is intended to add qualitative variables of building owner types and peer group scales to existing energy efficiency retrofit adoption models. The model was developed through a combined methodology with qualitative research, which included interviews with key stakeholders in Cleveland, Ohio and Detroit and Grand Rapids, Michigan. The concepts that the NIER model adds to traditional economic feasibility studies of energy retrofit decision-making are differences in building owner types (reflecting strategies for managing buildings) and peer group scale (neighborhoods of various sizes and large-scale Districts). Insights from the NIER model include: large peer group comparisons can quickly raise the average energy efficiency values of Leader and Conformist building owner types, but leave Stigma-avoider owner types as unmotivated to retrofit; policy interventions such as upgrading buildings to energy-related codes at the point of sale can motivate retrofits among the lowest efficient buildings, which are predominantly represented by the Stigma-avoider type of owner; small neighborhood peer groups can successfully amplify normal retrofit incentives.
Our aim is to show effects of group living when only low-level cognition is assumed, such as pattern recognition needed for normal functioning, without assuming individuals have knowledge about others around them or warn them actively.
The model is of a group of vigilant foragers staying within a patch, under attack by a predator. The foragers use attentional scanning for predator detection, and flee after detection. This fleeing action constitutes a visual cue to danger, and can be received non-attentionally by others if it occurs within their limited visual field. The focus of this model is on the effectiveness of this non-attentional visual information reception.
A blind angle obstructing cue reception caused by behaviour can exist in front, morphology causes a blind angle in the back. These limitations are represented by two visual field shapes. The scan for predators is all-around, with distance-dependent detection; reception of flight cues is limited by visual field shape.
Initial parameters for instance: group sizes, movement, vision characteristics for predator detection and for cue reception. Captures (failure), number of times the information reached all individuals at the same time (All-fled, success), and several other effects of the visual settings are recorded.
Modeling an economy with stable macro signals, that works as a benchmark for studying the effects of the agent activities, e.g. extortion, at the service of the elaboration of public policies..
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