Our mission is to help computational modelers develop, document, and share their computational models in accordance with community standards and good open science and software engineering practices. Model authors can publish their model source code in the Computational Model Library with narrative documentation as well as metadata that supports open science and emerging norms that facilitate software citation, computational reproducibility / frictionless reuse, and interoperability. Model authors can also request private peer review of their computational models. Models that pass peer review receive a DOI once published.
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We also maintain a curated database of over 7500 publications of agent-based and individual based models with detailed metadata on availability of code and bibliometric information on the landscape of ABM/IBM publications that we welcome you to explore.
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This is a stylised agent-based model designed to explore the conditions that lead to lock-ins and transitions in agri-food systems.
The model represents interactions between four different types of agents: farmers, consumers, markets, and the state. Farmers and consumers are heterogeneous, and at each time step decide whether to trade with one of two market agents: the conventional or alternative. The state agent provides subsidies to the farmers at each time step.
The key emergent outcome is the fraction of trade in each time step that flows through the alternative market agent. This arises from the distributed decisions of farmer and consumer agents. A “sustainability transition” is defined as a shift in the dominant practices (and associated balance of power) towards the alternative paradigm.
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Hybrid attacks coordinate the exploitation of vulnerabilities across domains to undermine trust in authorities and cause social unrest. Whilst such attacks have primarily been seen in active conflict zones, there is growing concern about the potential harm that can be caused by hybrid attacks more generally and a desire to discover how better to identify and react to them. In addressing such threats, it is important to be able to identify and understand an adversary’s behaviour. Game theory is the approach predominantly used in security and defence literature for this purpose. However, the underlying rationality assumption, the equilibrium concept of game theory, as well as the need to make simplifying assumptions can limit its use in the study of emerging threats. To study hybrid threats, we present a novel agent-based model in which, for the first time, agents use reinforcement learning to inform their decisions. This model allows us to investigate the behavioural strategies of threat agents with hybrid attack capabilities as well as their broader impact on the behaviours and opinions of other agents.
The objective of this agent-based model is to test different language education orientations and their consequences for the EU population in terms of linguistic disenfranchisement, that is, the inability of citizens to understand EU documents and parliamentary discussions should their native language(s) no longer be official. I will focus on the impact of linguistic distance and language learning. Ideally, this model would be a tool to help EU policy makers make informed decisions about language practices and education policies, taking into account their consequences in terms of diversity and linguistic disenfranchisement. The model can be used to force agents to make certain choices in terms of language skills acquisition. The user can then go on to compare different scenarios in which language skills are acquired according to different rationales. The idea is that, by forcing agents to adopt certain language learning strategies, the model user can simulate policies promoting the acquisition of language skills and get an idea of their impact. In this way the model allows not only to sketch various scenarios of the evolution of language skills among EU citizens, but also to estimate the level of disenfranchisement in each of these scenarios.
This study employs a hierarchical cross-departmental ABM to explore the question: How and to what extent are the land use policies enforced when assessed against the real-world land use pattern? Specifically, two sub-questions are of interest: How can real-world policy interactions be abstracted into the behavior across hierarchical governmental departments in the model? How can the level of enforcement for each land use policy be quantified under these interactions? We build three hierarchical agents—the central level, the local level that incorporates three departments, and the village collective level—with simplified but plausible processes of land use change, with levels of enforcement of different land use policies as key parameters. We calibrate the model using a genetic algorithm to determine those parameters and answer our research question. We further applied the model to simulate potential land use changes and investigate the implications of different policy options. The results are expected to provide insights into the intricate relationships shaping land use processes, contributing to evidence-based decision-making in urban planning and sustainable land use management.
The model is based on Swann and Buhrmester’s Identity Fusion behavioural theory, which seeks to explain why an individual puts the group’s priorities above their personal expectations. In order to observe the theory and validate group behaviour, a case study was carried out focusing on scenarios of group violence in football stadiums in Brazil. For the modelling, each agent has a distribution of levels of identification with the group to which they belong, with their level of fusion varying between 1 and 5. According to behavioural theory, an individual’s degree of fusion with the group directly interferes with their behaviour of replicating actions and absorbing group beliefs.
A letter sending model with historically informed initial positions to reconstruct communication and archiving processes in the Republic of Letters, the 15th to 17th century form of scholarship.
The model is aimed at historians, willing to formalize historical assumptions about the letter sending process itself and allows in principle to set heterogeneous social roles, e.g. to evaluate the role of gender or social status in the formation of letter exchange networks. The model furthermore includes a pruning process to simulate the loss of letters to critically asses the role of biases e.g. in relation to gender, geographical regions, or power structures, in the creation of empirical letter archives.
Each agent has an initial random topic vector, expressed as a RGB value. The initial positions of the agents are based on a weighted random draw based on data from [2]. In each step, agents generate two neighbourhoods for sending letters and potential targets to move towards. The probability to send letters is a self-reinforcing process. After each sending the internal topic of the receiver is updated as a movement in abstract space by a random amount towards the letters topic.
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Abstract: The notion of physical space has long been central in geographical theories. However, the widespread adoption of information and communication technologies (ICTs) has freed human dynamics from purely physical to also relational and cyber spaces. While researchers increasingly recognize such shifts, rarely have studies examined how the information propagates in these hybrid spaces (i.e., physical, relational, and cyber). By exploring the vaccine opinion dynamics through agent-based modeling, this study is the first that combines all hybrid spaces and explores their distinct impacts on human dynamics from an individual’s perspective. Our model captures the temporal dynamics of vaccination progress with small errors (MAE=2.45). Our results suggest that all hybrid spaces are indispensable in vaccination decision making. However, in our model, most of the agents tend to give more emphasis to the information that is spread in the physical instead of other hybrid spaces. Our study not only sheds light on human dynamics research but also offers a new lens to identifying vaccinated individuals which has long been challenging in disease-spread models. Furthermore, our study also provides responses for practitioners to develop vaccination outreach policies and plan for future outbreaks.
The Agent-Based Ramsey growth model is designed to analyze and test a decentralized economy composed of utility maximizing agents, with a particular focus on understanding the growth dynamics of the system. We consider farms that adopt different investment strategies based on the information available to them. The model is built upon the well-known Ramsey growth model, with the introduction of endogenous technical progress through mechanisms of learning by doing and knowledge spillovers.
We present the Integrated Urban Complexity model (IUCm 1.0) that computes “climate-smart urban forms”, which are able to cut emissions related to energy consumption from urban mobility in half. Furthermore, we show the complex features that go beyond the normal debates about urban sprawl vs. compactness. Our results show how to reinforce fractal hierarchies and population density clusters within climate risk constraints to significantly decrease the energy consumption of urban mobility. The new model that we present aims to produce new advice about how cities can combat climate change. From a technical angle, this model is a geographical automaton, conceptually interfacing between cellular automata and spatial explicit optimisation to achieve normative sustainability goals related to low energy. See a complete user guide at https://iucm.readthedocs.io/en/latest/ .
An ABM of changes in individuals’ lifestyles which considers their
evolving behavioural choices. Individuals have a set of environmental behavioural traits that spread through a fixed Watts–Strogatz graph via social interactions with their neighbours. These exchanges are mediated by transmission biases informing from whom an individual learns and
how much attention is paid. The influence of individuals on each other is a function of their similarity in environmental identity, where we represent environmental identity computationally by aggregating past agent attitudes towards multiple environmentally related behaviours. To perform a behaviour, agents must both have
a sufficiently positive attitude toward a behaviour and overcome a corresponding threshold. This threshold
structure, where the desire to perform a behaviour does not equal its enactment, allows for a lack of coherence
between attitudes and actual emissions. This leads to a disconnect between what people believe and what
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