Our mission is to help computational modelers at all levels engage in the establishment and adoption of community standards and good practices for developing and sharing computational models. Model authors can freely publish their model source code in the Computational Model Library alongside narrative documentation, open science metadata, and other emerging open science norms that facilitate software citation, reproducibility, interoperability, and reuse. Model authors can also request peer review of their computational models to receive a DOI.
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We also maintain a curated database of over 7500 publications of agent-based and individual based models with additional detailed metadata on availability of code and bibliometric information on the landscape of ABM/IBM publications that we welcome you to explore.
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The Soy2Grow ABM aims to simulate the adoption of soybean production in Flanders, Belgium. The model primarily considers two types of agents as farmers: 1) arable and 2) dairy farmers. Each farmer, based on its type, assesses the feasibility of adopting soybean cultivation. The feasibility assessment depends on many interrelated factors, including price, production costs, yield, disease, drought (i.e., environmental stress), social pressure, group formations, learning and skills, risk-taking, subsidies, target profit margins, tolerance to bad experiences, etc. Moreover, after adopting soybean production, agents will reassess their performance. If their performance is unsatisfactory, an agent may opt out of soy production. Therefore, one of the main outcomes to look for in the model is the number of adopters over time.
The main agents are farmers. Generally, factors influencing farmers’ decision-making are divided into seven main areas: 1) external environmental factors, 2) cooperation and learning (with slight differences depending on whether they are arable or dairy farmers), 3) crop-specific factors, 4) economics, 5) support frameworks, 6) behavioral factors, and 7) the role of mobile toasters (applicable only to dairy farmers).
Moreover, factors not only influence decision-making but also interact with each other. Specifically, external environmental factors (i.e., stress) will result in lower yield and quality (protein content). The reducing effect, identified during participatory workshops, can reach 50 %. Skills can grow and improve yield; however, their growth has a limit and follows different learning curves depending on how individualistic a farmer is. During participatory workshops, it was identified that, contrary to cooperative farmers, individualistic farmers may learn faster and reach their limits more quickly. Furthermore, subsidies directly affect revenues and profit margins; however, their impact may disappear when they are removed. In the case of dairy farmers, mobile toasters play an important role, adding toasting and processing costs to those producing soy for their animal feed consumption.
Last but not least, behavioral factors directly influence the final adoption decision. For example, high risk-taking farmers may adopt faster, whereas more conservative farmers may wait for their neighbors to adopt first. Farmers may evaluate their success based on their own targets and may also consider other crops rather than soy.
A System Dynamics Model to anticipate insurgent movements and policy design to handle them .
An empirically validated agent-based model of circular migration
MixFarmABM Model examines the competitiveness of second-generation biofuel crops with existing crops and beef cows at the farm level and their impact on the farm structure.
Using Sierra Leone as a test case, the purpose of the model is to explore the role of geography in a resource-driven war. An ABM is integrated with geographic information systems (GIS) for this purpose.
This model implements a classic scenario used in Reinforcement Learning problem, the “Cliff Walking Problem”. Consider the gridworld shown below (SUTTON; BARTO, 2018). This is a standard undiscounted, episodic task, with start and goal states, and the usual actions causing movement up, down, right, and left. Reward is -1 on all transitions except those into the region marked “The Cliff.” Stepping into this region incurs a reward of -100 and sends the agent instantly back to the start (SUTTON; BARTO, 2018).
The problem is solved in this model using the Q-Learning algorithm. The algorithm is implemented with the support of the NetLogo Q-Learning Extension
An agent model is presented that aims to capture the impact of cheap talk on collective action in a commons dilemma. The commons dilemma is represented as a spatially explicit renewable resource. Agent’s trust in others impacts the speed and harvesting rate, and trust is impacted by observed harvesting behavior and cheap talk. We calibrated the model using experimental data (DeCaro et al. 2021). The best fit to the data consists of a population with a small frequency of altruistic and selfish agents, and mostly conditional cooperative agents sensitive to inequality and cheap talk. This calibrated model provides an empirical test of the behavioral theory of collective action of Elinor Ostrom and Humanistic Rational Choice Theory.
Social distancing is a strategy to mitigate the spread of contagious disease, but it bears negative impacts on people’s social well-being, resulting in non-compliance. This paper uses an integrated behavioral simulation model, called HUMAT, to identify a sweet spot
that balances strictness of and obedience to social distancing rules.
A novel agent-based model was developed that aims to explore social interaction while it is constrained by visitor limitations (due to Dutch COVID measures). Specifically, the model aims to capture the interaction between the need for social contact and the support for the visitors measure. The model was developed using the HUMAT integrated framework, which offered a psychological and sociological foundation for the behavior of the agents.
Hierarchical problem-solving model
The model simulates a hierarchical problem-solving process in which a manager delegates parts of a problem to specialists, who attempt to solve specific aspects based on their unique skills. The goal is to examine how effectively the hierarchical structure works in solving the problem, the total cost of the process, and the resulting solution quality.
Problem-solving random network model
The model simulates a network of agents (generalists) who collaboratively solve a fixed problem by iterating over it and using their individual skills to reduce the problem’s complexity. The goal is to study the dynamics of the problem-solving process, including agent interactions, work cycles, total cost, and solution quality.
This is a stylized model based on Alonso’s model investigating the relationship between urban sprawl and income segregation.
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