Computational Model Library

Displaying 10 of 165 results for "Francisco J Vázquez" clear search

This model has been created with and for the researcher-farmers of the Muonde Trust (http://www.muonde.org/), a registered Zimbabwean non-governmental organization dedicated to fostering indigenous innovation. Model behaviors and parameters (mashandiro nemisiyano nedzimwe model) derive from a combination of literature review and the collected datasets from Muonde’s long-term (over 30 years) community-based research. The goals of this model are three-fold (muzvikamu zvitatu):
A) To represent three components of a Zimbabwean agro-pastoral system (crops, woodland grazing area, and livestock) along with their key interactions and feedbacks and some of the human management decisions that may affect these components and their interactions.
B) To assess how climate variation (implemented in several different ways) and human management may affect the sustainability of the system as measured by the continued provisioning of crops, livestock, and woodland grazing area.
C) To provide a discussion tool for the community and local leaders to explore different management strategies for the agro-pastoral system (hwaro/nzira yekudyidzana kwavanhu, zvipfuo nezvirimwa), particularly in the face of climate change.

A simple Multi-Agent System of the Tragedy Of the Commons (MASTOC-s)

Julia Schindler | Published Friday, June 29, 2012 | Last modified Saturday, April 27, 2013

This is a simple model replicating Hardin’s Tragedy of the Commons using reactive agents that have psychological behavioral and social preferences.

ABWiSE

jeffledge Liliana Perez | Published Monday, December 20, 2021

The Agent-Based Wildfire Simulation Environment (ABWiSE) translates the concept of a moving fire front as a set of mobile fire agents that respond to, and interact with, vegetation, wind, and terrain. Presently, the purpose of ABWiSE is to explore how ABM, using simple interactions between agents and a simple atmospheric feedback model, can simulate emergent fire spread patterns.

Last Mile Commuter Behavior Model

Moira Zellner Dean Massey Yoram Shiftan Jonathan Levine Maria Arquero | Published Friday, November 07, 2014 | Last modified Friday, November 07, 2014

We represent commuters and their preferences for transportation cost, time and safety. Agents assess their options via their preferences, their environment, and the modes available. The model has policy levers to test impact on last-mile problem.

Exploring Transitions towards Sustainable Construction

Cesar Garcia-Diaz Jesus Rosales-Carreon | Published Wednesday, October 30, 2013 | Last modified Saturday, January 31, 2015

This model illustrates actor interaction in the construction sector, according to information gathered in NL. It offers a simple frame to represent diverse interests, interdependencies and effects on the number of built sustainable houses.

We present an agent-based model that maps out and simulates the processes by which individuals within ecological restoration organizations communicate and collectively make restoration decisions.

The Groundwater Commons Game

Juan Carlos Castilla-Rho Rodrigo Rojas | Published Thursday, May 11, 2017 | Last modified Saturday, September 16, 2017

The Groundwater Commons Game synthesises and extends existing work on human cooperation and collective action, to elucidate possible determinants and pathways to regulatory compliance in groundwater systems globally.

A proof-of-concept agent-based model ‘SimDrink’, which simulates a population of 18-25 year old heavy alcohol drinkers on a night out in Melbourne to provide a means for conducting policy experiments to inform policy decisions.

FIBE represents a simple fishery model. Fish that reproduce and fisher with different fishing styles that fish as their main source of income. The aim of the model is to reflect the different fishing behaviours as described and observed in the (Swedish) Baltic Sea fishery and explore the consequences of different approximations of human/fisher behaviour in under different environmental and managerial scenarios.

The overarching aim is to advance the incorporation and understanding of human behaviour (diversity) in fisheries research and management. In particular focusing on insights from social (fishery) science of fisher behaviour.

Peer reviewed Visibility of archaeological social networks

Claudine Gravel-Miguel | Published Sunday, November 26, 2023

The purpose of this model is to explore the impact of combining archaeological palimpsests with different methods of cultural transmission on the visibility of prehistoric social networks. Up until recently, Paleolithic archaeologists have relied on stylistic similarities of artifacts to reconstruct social networks. However, this method - which is successfully applied to more recent ceramic assemblages - may not be applicable to Paleolithic assemblages, as several of those consist of palimpsests of occupations. Therefore, this model was created to study how palimpsests of occupation affect our social network reconstructions.

The model simplifies inter-groups interactions between populations who share cultural traits as they produce artifacts. It creates a proxy archaeological record of artifacts with stylistic traits that can then be used to reconstruct interactions. One can thus use this model to compare the networks reconstructed through stylistic similarities with direct contact.

Displaying 10 of 165 results for "Francisco J Vázquez" clear search

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