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Improving agent models and architectures for agent-based modelling and simulation applied to crisis management. In particular modelling of BDI agents, emotions, cognitive biases, social attachment, etc.
Designing serious games to increase awareness about climate change or natural disasters; to improve civil engagement in sustainable urban planning; to teach Artificial Intelligence to the general public; to explain social phenomena (voting procedures; sanitary policies; etc).
Eric has graduate degrees in urban planning and policy and sociology and an undergraduate degree in biology. He has worked on multiple collaborative and interdisciplinary projects and is skilled at engaging communities and other stakeholders. He is adept at qualitative research and has earned a Certificate in Geospatial Analysis and Visualization, demonstrating proficiency in Adobe Suite, ArcGIS, agent-based modeling and system dynamics modeling. He is currently writing manuscripts for publication based on his work on motivating energy retrofit decisions, energy-related urban planning, municipal decision-making on infrastructure investments, and other work on resilience and sustainability.
Conducts urban planning and policy research on energy efficiency, environmental, and infrastructure decision making.