Displaying 2 of 2 results scientific computing clear search
I’ve been building cyberinfrastructure and research software for computational social science and the study of complex adaptive systems at Arizona State University since 2006. Past and current projects include the Digital Archaeological Record, the Virtual Commons, the Social Ecological Systems Library, Synthesizing Knowledge of Past Environments (SKOPE), the Port of Mars, and CoMSES Net, where I serve as co-director and technical lead.
I also work to improve the state of open, transparent, reusable, and reproducible computational science as a Carpentries instructor and maintainer for the Plotting and Programming in Python and Good Enough Practices for Scientific Computing lessons, currently co-chair the Consortium of Scientific Software Registries and Repositories and Open Modeling Foundation Cyberinfrastructure Working Group, and serve on the DataCite Services and Technology Steering Group and CSDMS’s Basic Model Interface open source governance council.
My research interests include collective action, social ecological systems, large-scale software systems engineering, model componentization and coupling, and finding effective ways to promote and facilitate good software engineering practices for reusable, reproducible, and interoperable scientific computation.
Researcher in the Center for Applied Scientific Computing at the Lawrence Livermore National Laboratory.