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Cheick Amed Diloma Gabriel Traore is a researcher specializing in modeling multi-agent systems. He earned his PhD from Cheikh Anta Diop University (UCAD) in Senegal. His doctoral research focused on the formalization and simulation of Sahelian transhumance as a complex adaptive system. Utilizing mathematical and computational techniques, he developed agent-based models to analyze the spatiotemporal dynamics of transhumant herds, taking into account factors such as herd behavior, environmental conditions, and socio-economic pressures.
To design the models for his dissertation, Cheick conducted extensive fieldwork in Senegal. He collaborated with interdisciplinary teams to collect data on transhumant practices within the Sahelian ecosystem. With this data, he created a multi-objective optimization framework to model the movement decisions of transhumants and their herds. Additionally, he developed a real-time monitoring system for transhumant herds based on discrete mathematics. His doctoral research was funded by the CaSSECS project (Carbon Sequestration and Sustainable Ecosystem Services in the Sahel).
Before pursuing his PhD,Cheick obtained both a master’s and a bachelor’s degree in mathematics from Nazi Boni University in Burkina Faso. During his studies, he developed a rectangular grid for image processing and applied the Hough transform to detect discrete lines. His master’s and bachelor’s degrees were funded by the Burkinabe government.
Currently,Cheick is an Assistant Professor at the Institute of Computer Engineering and Telecommunications at the Polytechnic School of Ouagadougou. In addition to his role in student training, he is working on integrating viability theory with agent-based modeling to address sustainable development challenges in rapidly changing and complex socio-economic systems. His research has been published in several renowned conferences and scientific journals, and he continues to actively contribute to the fields of complex systems modeling and image processing.
Agent Based Modeling, Machine Learnig, Deep Learning, Numerical Analysis
I am a computational archaeologist interested in how individuals and groups respond to both large scale processes such as climate change and local processes such as violence and wealth inequality. I am currently a PhD Candidate in the Department of Anthropology at Washington State University.
My dissertation research focuses on experimenting with paleoecological data (e.g., pollen) to assess whether or not different approaches are feasible for paleoclimatic field reconstructions. In addition, I will also use pollen data to generate vegetation (biome) reconstructions. By using tree-ring and pollen data, we can gain a better understanding of the paleoclimate and the spatial distribution of vegetation communities and how those changed over time. These data can be used to better understand changes in demography and how people responded to environmental change.
In Summer 2019, I attended the Santa Fe Institute’s Complex Systems Summer School, where I got to work in a highly collaborative and interdisciplinary international scientific community. For one of my projects, I got to merry my love of Sci-fi with complexity and agent-based modeling. Sci-fi agent-based modeling is an anthology and we wanted to build a community of collaborators for exploring sci-fi worlds. We also have an Instagram page (@Scifiabm).
My initial training was in cadastre and geodesy (B.Eng from the Distrital University, UD, Colombia). After earning my Master’s degree in Geography (UPTC, Colombia) in 2003, I worked for the “José Benito Vives de Andreis” marine and coastal research institute (INVEMAR) and for the International Center for Tropical Agriculture (CIAT). Three years later, in 2006, I left Colombia to come to Canada, where I began a PhD in Geography with a specialization in modelling complex systems at Simon Fraser University (SFU), under the direction of Dr. Suzana Dragicevic (SAMLab). In my dissertation I examined the topic of spatial and temporal modelling of insect epidemics and their complex behaviours. After obtaining my PhD in 2011, I began postdoctoral studies at the University of British Columbia (2011) and the University of Victoria (2011-2013), where I worked on issues concerning the spatial and temporal relationships between changes in indirect indicators of biodiversity and climate change.
I am a Full Professor in the Department of Geography at the University of Montreal. My research interests center around the incorporation of artificial intelligence and machine learning techniques into the development Agent-Based Models to solve complex socio-ecological problems in different kind of systems, such as urban, forest and wetland ecosystems.
The core of my research projects aim to learn more about spatial and temporal interactions and relationships driving changes in our world, by focusing on the multidisciplinary nature of geographical information science (GIScience) to investigate the relationships between ecological processes and resulting spatial patterns. I integrate spatial analysis and modeling approaches from geographic information science (GIScience) together with computational intelligence methods and complex systems approaches to provide insights into complex problems such as climate change, landscape ecology and forestry by explicitly representing phenomena in their geographic context.
Specialties: Agent-based modeling, GIScience, Complex socio-environmental systems, Forestry, Ecology
I am a computational archaeologist with a strong background in humanities and social sciences, specialising in simulating socioecological systems from the past.
My main concern has been to tackle meaningful theoretical questions about human behaviour and social institutions and their role in the biosphere, as documented by history and archaeology. My research focuses specifically on how social behaviour reflects long-term historical processes, especially those concerning food systems in past small-scale societies. Among the aspects investigated are competition for land use between sedentary farmers and mobile herders (Angourakis et al. 2014; 2017), cooperation for food storage (Angourakis et al. 2015), origins of agriculture and domestication of plants (Angourakis et al. 2022), the sustainability of subsistence strategies and resilience to climate change (Angourakis et al. 2020, 2022). He has also been actively involved in advancing data science applications in archaeology, such as multivariate statistics on archaeometric data (Angourakis et al. 2018) and the use of computer vision and machine learning to photographs of human remains (Graham et al. 2020).
As a side, but not less important interest, I had the opportunity to learn about video game development and engage with professionals in Creative Industries. In one collaborative initiative, I was able to combine my know-how in both video games and simulation models (\href{https://doi.org/10.1007/978-3-030-92843-8_15}{Szczepanska et al. 2022}).
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