Community

Displaying 3 of 433 results for "M Van Den Hoven" clear search

Klaus G. Troitzsch Member since: Wed, Dec 12, 2018 at 11:37 AM Full Member Reviewer

Dr. phil., Political Science, University of Hamburg

Klaus G. Troitzsch was a full professor of computer applications in the social sciences at the University of Koblenz-Landau since 1986 until he officially retired in 2012 (but continues his academic activities). He took his first degree as a political scientist. After eight years in active politics in Hamburg and after having taken his PhD, he returned to academia, first as a senior researcher in an election research project at the University of Koblenz-Landau, from 1986 as full professor of computer applications in the social sciences. His main interests in teaching and research are social science methodology and, especially, modelling and simulation in the social sciences.
Among his early research projects there is the MIMOSE project which developed a declarative functional simulation language and tool for micro and multilevel simulation between 1986 and 1992. Several EU funded projects were devoted to social simulation and policy modelling, the most recent from 2012 to 2015 combining data/text mining and agent-based simulation to analyse the global dynamics of extortion racket systems.
He authored, co-authored, and co-edited several books and many articles in social simulation, and he organised or co-organised a number of national and international conferences in this field. Over nearly three decades he advised and/or supervised more than 55 PhD theses, most of them in the field of social simulation. He offered annual summer and spring courses in social simulation between 1997 and 2009; more recent courses of this kind are now being organised by the European Social Simulation Assiciation and held at different places all over Europe (mostly with his contributions).

Computational social science, structuralist theory reconstruction

Cheick Amed Diloma Gabriel TRAORE Member since: Tue, Jan 25, 2022 at 10:57 AM Full Member

Ph.D., computer science, Cheikh Anta Diop University, Master of Science, Applied Mathematics, Nazi Boni University, Bachelor, Mathematics, Nazi Boni University

Dr. Cheick Amed Diloma Gabriel Traore is a researcher specializing in modeling multi-agent systems. He earned his PhD from Cheikh Anta Diop University (UCAD) in Senegal. His doctoral research focused on the formalization and simulation of Sahelian transhumance as a complex adaptive system. Utilizing mathematical and computational techniques, he developed agent-based models to analyze the spatiotemporal dynamics of transhumant herds, taking into account factors such as herd behavior, environmental conditions, and socio-economic pressures.

To design the models for his dissertation, Dr. Traore conducted extensive fieldwork in Senegal. He collaborated with interdisciplinary teams to collect data on transhumant practices within the Sahelian ecosystem. With this data, he created a multi-objective optimization framework to model the movement decisions of transhumants and their herds. Additionally, he developed a real-time monitoring system for transhumant herds based on discrete mathematics. His doctoral research was funded by the CaSSECS project (Carbon Sequestration and Sustainable Ecosystem Services in the Sahel).

Before pursuing his PhD, Dr. Traore obtained both a master’s and a bachelor’s degree in mathematics from Nazi Boni University in Burkina Faso. During his studies, he developed a rectangular grid for image processing and applied the Hough transform to detect discrete lines. His master’s and bachelor’s degrees were funded by the Burkinabe government.

Currently, Dr. Traore is an Assistant Professor at the Institute of Computer Engineering and Telecommunications at the Polytechnic School of Ouagadougou. In addition to his role in student training, he is working on integrating viability theory with agent-based modeling to address sustainable development challenges in rapidly changing and complex socio-economic systems. His research has been published in several renowned conferences and scientific journals, and he continues to actively contribute to the fields of complex systems modeling and image processing.

Andreas Angourakis Member since: Wed, Feb 03, 2016 at 04:01 PM

PhD in Archaeology (University of Barcelona), Master Degree in Prehistorical Archaeology (Autonomous University of Barcelona), Degree in Sociology (Autonomous University of Barcelona), Degree in Humanities (Autonomous University of Barcelona)

I am a computational archaeologist with a strong background in humanities and social sciences, specialising in simulating socioecological systems from the past.

My main concern has been to tackle meaningful theoretical questions about human behaviour and social institutions and their role in the biosphere, as documented by history and archaeology. My research focuses specifically on how social behaviour reflects long-term historical processes, especially those concerning food systems in past small-scale societies. Among the aspects investigated are competition for land use between sedentary farmers and mobile herders (Angourakis et al. 2014; 2017), cooperation for food storage (Angourakis et al. 2015), origins of agriculture and domestication of plants (Angourakis et al. 2022), the sustainability of subsistence strategies and resilience to climate change (Angourakis et al. 2020, 2022). He has also been actively involved in advancing data science applications in archaeology, such as multivariate statistics on archaeometric data (Angourakis et al. 2018) and the use of computer vision and machine learning to photographs of human remains (Graham et al. 2020).

As a side, but not less important interest, I had the opportunity to learn about video game development and engage with professionals in Creative Industries. In one collaborative initiative, I was able to combine my know-how in both video games and simulation models (\href{https://doi.org/10.1007/978-3-030-92843-8_15}{Szczepanska et al. 2022}).

  • Modeling human-plant interactions in the origin of agriculture: Multiparadigmatic modeling and simulation (ABM, System Dynamics) of the interaction between humans and plants during domestication.
  • Modeling cooperation in small-scale food economies: Agent-based modeling and simulation of the mechanisms involved in the emergence and disruption of cooperative behavior and institutions.
  • Models of resource metabolism: study of matter, information and energy flows in systems with living agents at all scales.
  • Modeling prehistoric hunting: modeling hunting at the scale of individuals to understand the immediate constraints of hunting as an ecological, economical and social activity.
  • Modeling the interaction between herding and farming in arid environments: Agent-based modeling and simulation of the mechanisms involved in the formation and change of agro-pastoral land use patterns (sedentary farming and mobile herding) in the arid Afro-Eurasia.
  • Models for games, games for models: Explore the intersection between modeling in Archaeology and game design, aiming to improve our understanding of the long-term implications of human behavior.

Displaying 3 of 433 results for "M Van Den Hoven" clear search

This website uses cookies and Google Analytics to help us track user engagement and improve our site. If you'd like to know more information about what data we collect and why, please see our data privacy policy. If you continue to use this site, you consent to our use of cookies.
Accept