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I studied Mathematics at Oxford (1979-1983) then did youth work in inner city areas for the Educational Charity. After teaching in Grenada in the West Indies we came back to the UK, where the first job I could get was in a 6th form college (ages 16-18). They sent me to do post16 PCGE, which was so boring that I also started a part-time PhD. The PhD was started in 1992 and was on the meaning and definition of the idea of “complexity”, which I had been pondering for a few years. Given the growth of the field of complexity from that time, I had great fun reading almost anything in the library but I did finally finish it in 1999. Fortunately I got a job at the Centre for Policy Modelling (CfPM) in 1994 with its founder and direction, Scott Moss. We were doing agent-based social simulation then, but did not know it was called this and did not meet other such simulators for a few years. With Scott Moss we built the CfPM into one of the leading research centres in agent-based social simulation in the world. I became director of the CfPM just before Scott retired, and later became Professor of Social Simulation in 2013. For more about me see http://bruce.edmonds.name or http://cfpm.org.
All aspects of social simulation including: techniques, tools, applications, philosophy, methodology and interesting examples. Understanding complex social systems. Context-dependency and how it affects interaction and cognition. Complexity and how this impacts upon simulation modelling. Social aspects of cognition - or to put it another way - the social embedding of intelligence. Simulating how science works. Integrating qualitative evidence better into ABMs. And everything else.
Social interaction leading to the adoption better eating habits by households at all income levels
Improving agent models and architectures for agent-based modelling and simulation applied to crisis management. In particular modelling of BDI agents, emotions, cognitive biases, social attachment, etc.
Designing serious games to increase awareness about climate change or natural disasters; to improve civil engagement in sustainable urban planning; to teach Artificial Intelligence to the general public; to explain social phenomena (voting procedures; sanitary policies; etc).
I discovered at the same time Agent-Based Modeling method and Companion Modelling approach during my master degrees (engeenering and artificial intelligence and decision) internship at CIRAD in 2005 and 2006 where I had the opportunity to participate as a modeller to a ComMod process (Farolfi et al., 2010).
Then, during my PhD in computer Science applied to Modeling and Simulation, I learned the Theory of Modeling and Simulation and the Discrete EVent System specification formalism and proposed a conceptual, formal and operational framework to evaluate simulation models based on the way models are used instead of their ability to reproduce the target system behavior (Bonté et al., 2012). Applied to the surveillance of Epidemics, this work was rather theoritical but very educative and structuring to formulate my further models and research questions about modeling and simulation.
From 2011 to 2013, I worked on viability theory applied to forest management at the Compex System Lab of Irstea (now Inrae) and learned about the interest of agregated models for analytical results (Bonté et al, 2012; Mathias et al, 2015).
Since 2013, I’m working for Inrae at the joint The Joint Research Unit “Water Management, Actors, Territories” (UMR G-EAU) where I’m involved in highly engaging interdisciplinary researches such as:
- The Multi-plateforme International Summer School about Agent Based Modelling and Simulation (MISSABMS)
- The development of the CORMAS (COmmon Pool Resources Multi-Agents Systems) agent-based modeling and simulation Platform (Bommel et al., 2019)
- Impacts of the adaptation to global changes using computerised serious games (Bonté et al., 2019; Bonté et al. , 2021)
- The use of experimentation to study social behaviors (Bonté et al. 2019b)
- The impact of information systems in SES trajectories (Paget et al., 2019a)
- Adaptation and transformations of traditional water management and infrastructures systems (Idda et al., 2017)
- Situational multi-agent approaches for collective irrigation (Richard et al., 2019)
- Combining psyhcological and economical experiments to study relations bewteen common pool resources situations, economical behaviours and psychological attitudes.
My research is about modelling and simulation of complex systems. My work is to use, and participate to the development of, integrative tools at the formal level (based on the Discrete EVent System Specification (DEVS) formalism), at the conceptual level (based on integrative paradigms of different forms such as Multi-Agents Systems paradigm (MAS), SES framework or viability theory), and at the level of the use of modelling and simulation for collective decision making (based on the Companion Modelling approach (ComMod)). Since 2013 and my integration in the G-EAU mixt research units, my object of studies were focused on multi-scale social and ecological systems, applied to water resource management and adaptation of territories to global change and I added experimentation to my research interest, developping methods combining agent-based model and human subjects actions.
Isaac IT Ullah, PhD, (Arizona State University 2013) Dr. Ullah is a computational archaeologist who employs GIS and simulation modeling to understand the long-term dynamics of humans and the Earth System. Dr. Ullah is particularly interested in the social and environmental changes surrounding the advent of farming and animal husbandry. His focus is on Mediterranean and other semi-arid landscapes, and he conducts fieldwork in Jordan, Italy, and Kazakhstan. His field work includes survey for and excavation of early agricultural sites as well as geoarchaeological analyses of anthropogenic landscapes. His specialties include landscape evolution, complex adaptive systems science, computational methods, geospatial analysis, and imagery analysis.
Computational Archaeology, Food Production, Forager-Farmer transition, Neolithic, Agro-pastoralism, Erosion Modeling, Anthropogenic Landscapes, Geoarchaeology, Modeling and Simulation, GIS, Imagery Analysis, ABM, Mediterranean
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