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Flaminio Squazzoni is Full Professor of Sociology at the Department of Social and Political Sciences of the University of Milan and director of BEHAVE. He teaches “Sociology” to undergraduate students, “Behavioural Sociology” to master students and “Behavioural Game Theory” to PhD students. Untill November 2018, he has been Associate Professor of Economic Sociology at the Department of Economics and Management of the University of Brescia, where he led the GECS-Research Group on Experimental and Computational Sociology.
He is editor of JASSS-Journal of Artificial Societies and Social Simulation, co-editor of Sociologica -International Journal for Sociological Debate and member of the editorial boards of Research Integrity and Peer Review and Sistemi Intelligenti. He is advisory editor of the Wiley Series in Computational and Quantitative Social Science and the Springer Series in Computational Social Science and member of the advisory board of ING’s ThinkForward Initiative. He is former President of the European Social Simulation Association (Sept 2012/Sept 2016, since 2010 member of the Management Committee) and former Director of the NASP ESLS PhD Programme in Economic Sociology and Labour Studies (2015-2016).
His fields of research are behavioural sociology, economic sociology and sociology of science, with a particular interest on the effect of social norms and institutions on cooperation in decentralised, large-scale social systems. His research has a methodological focus, which lies in the intersection of experimental (lab) and computational (agent-based modelling) research.
I study human culture and cooperation in relationship to the environment. In particular, I study how social norms, institutions and societies evolve, and how they are influenced by ecological and social forces. I strive to use this research to learn how to better build durable, sustainable and just institutions and societies. I use experimental economics and agent-based modeling to explore these connections, and work with lot of wonderful people.
My core research interest is to understand how humans and other living creature perceive and behave; respond and act upon their environment and how this dynamic interplay shapes us into who we are. In recognition of the broad scope of this question I am a strong believer in the need for inter- and multi-disciplinary approaches and have worked at research groups in a wide range of departments and institutions, including university departments of Physics as well as Psychology, a bio-medical research lab, a robotics research laboratory and most recently the RIKEN Brain Science Institute. Though my work has primarily taken the form of computational neuroscience I have also performed psychophysical experiments with healthy human subjects, been involved in neural imaging experiments and contributed towards the development of a humanoid robot.
Based on the philosophy of ‘understanding through creating’ I believe that bio-mimetic and biologically inspired computational and robotic engineering can teach us not only how to build more flexible and robust tools but also how actual living creatures deal with their environment. I am therefore a strong believer in the fertile information exchange between scientific as well as engineering research disciplines.
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