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I have been working in the software implementation of different kinds of complex networks inspired in real-life populations. My software may be classified on several categories: complex networks, Aedes aegypti development, dengue epidemics, cultural behavior of populations. I am also researching in education of Deaf people in Colombia.
My research focuses on applied marine ecology and environmental management, particularly with coastal fish assemblages. Research interests include fish ecology, environmental monitoring and assessment methodology and individual-based models.
I am currently completing a PhD on information sharing for natural resources management. Research is based on case studies on oyster farming, in the Thau Basin, France and in New South Wales, Australia
I’ve been building cyberinfrastructure and research software for computational social science and the study of complex adaptive systems at Arizona State University since 2006. Past and current projects include the Digital Archaeological Record, the Virtual Commons, the Social Ecological Systems Library, Synthesizing Knowledge of Past Environments (SKOPE), the Port of Mars, and CoMSES Net, where I serve as co-director and technical lead.
I also work to improve the state of open, transparent, reusable, and reproducible computational science as a Carpentries instructor and maintainer for the Plotting and Programming in Python and Good Enough Practices for Scientific Computing lessons, currently co-chair the Consortium of Scientific Software Registries and Repositories and Open Modeling Foundation Cyberinfrastructure Working Group, and serve on the DataCite Services and Technology Steering Group and CSDMS’s Basic Model Interface open source governance council.
My research interests include collective action, social ecological systems, large-scale software systems engineering, model componentization and coupling, and finding effective ways to promote and facilitate good software engineering practices for reusable, reproducible, and interoperable scientific computation.
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