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Christian Vincenot Member since: Fri, Nov 13, 2020 at 03:42 AM Full Member

Master in Computer Science, Louis Pasteur University, Strasbourg, France, Ph.D. in Social Informatics, Kyoto University, Japan

Prof. Christian E. Vincenot is by nature an interdisciplinary researcher with broad scientific interests. He majored in Computer Science / Embedded Systems (i.e. IoT) at the Université Louis Pasteur (Strasbourg, France) while working professionally in the field of Computer Networking and Security. He then switched the focus of his work towards Computational Modelling, writing his doctoral dissertation on Hybrid Modelling in Ecology, and was awarded a PhD in Social Informatics by Kyoto University in 2011 under a scholarship by the Japanese Ministry of Research. He subsequently started a parallel line of research in Conservation Biology (esp. human-bat conflicts) under a postdoctoral fellowship of the Japanese Society for the Promotion of Science (JSPS) (2012-2014). This led him to create the Island Bat Research Group (www.batresearch.net), which he is still coordinating to this date. In 2014, he was appointed as the tenured Assistant Professor of the Biosphere Informatics Laboratory at Kyoto University. He also been occupying editorial roles for the journals PLOS ONE, Frontiers in Environmental Science, and Biology. In 2020, he created Ariana Technologies (www.ariana-tech.com), a start-up operating in the field of Data Science/Simulation and IoT for crisis management.

Prof. Vincenot’s main research interests lie in the theoretical development of Hybrid Mechanistic Simulation approaches based on Individual/Agent-Based Modeling and System Dynamics, and in their applications to a broad range of systems, with particular focus on Ecology.

Klaus G. Troitzsch Member since: Wed, Dec 12, 2018 at 11:37 AM Full Member Reviewer

Dr. phil., Political Science, University of Hamburg

Klaus G. Troitzsch was a full professor of computer applications in the social sciences at the University of Koblenz-Landau since 1986 until he officially retired in 2012 (but continues his academic activities). He took his first degree as a political scientist. After eight years in active politics in Hamburg and after having taken his PhD, he returned to academia, first as a senior researcher in an election research project at the University of Koblenz-Landau, from 1986 as full professor of computer applications in the social sciences. His main interests in teaching and research are social science methodology and, especially, modelling and simulation in the social sciences.
Among his early research projects there is the MIMOSE project which developed a declarative functional simulation language and tool for micro and multilevel simulation between 1986 and 1992. Several EU funded projects were devoted to social simulation and policy modelling, the most recent from 2012 to 2015 combining data/text mining and agent-based simulation to analyse the global dynamics of extortion racket systems.
He authored, co-authored, and co-edited several books and many articles in social simulation, and he organised or co-organised a number of national and international conferences in this field. Over nearly three decades he advised and/or supervised more than 55 PhD theses, most of them in the field of social simulation. He offered annual summer and spring courses in social simulation between 1997 and 2009; more recent courses of this kind are now being organised by the European Social Simulation Assiciation and held at different places all over Europe (mostly with his contributions).

Computational social science, structuralist theory reconstruction

Francesc Bellaubi Member since: Thu, Jun 27, 2013 at 03:40 PM

PhD candidate

performance of urban water service provision, high levels of inequities and inefficiency persist. In terms of water distribution and cost, these undesirable patterns have a high impact on peri-urban areas usually populated by marginalized and poor populations. The high levels of Non-Revenue Water (NRW), together with the existence of corrupt practices and mismanagement of water utilities, remain a highly controversial issue.

This situation confronts rent-seeking theory directly, explaining the performance-corruption relationship (Repetto, 1986). The presumption is that low performance in water supply service provision results from corruption because rent-seeking occurs. Hence, the implementation of performance-oriented reforms in the water supply sector, such as regulation or private sector participation, will reduce corruption, increasing the efficiency of water service provision. Nevertheless, latest evidence shows that “key elements of good political governance have a positive effect on the access to water services in developing countries. In turn, private sector participation has little influence other than increasing internal efficiency of water providers” (Krausse, 2009).

Indeed the relation between governance, corruption and performance seems to be more complex than theory wants to acknowledge. It must be reviewed further than a simple cause-effect relationship. It appears that poor management of water utilities, evidenced by high levels of NRW, justifies new investments. Such practices can be encouraged by an “opportunistic management”, whilst at the same time maintaining an influential “hydrocratic elite” in the sphere of water control.

The present research proposal aims to understand the relation between mismanagement and corruption of water control practices in water supply service provision. The research examines how this relationship affects the performance of water service provision and relates to water supply governance models at municipal peri-urban level in three African countries.

To understand the mismanagement-corruption relationship, we look at different case studies of water supply service provision in Senegal, Ghana and Kenya. Each case represents a different governance model in terms of management practices, institutional and organizational settings, and the actors in place, which affects the performance of water service provision in terms of allocative efficiency and access to water (equity). Whether regulation, decentralization and private sector participation constitute possible ways to reduce corruption is examined in the context of water sector reform.

In a second step, we propose a theoretical model based on Agent Based Modelling (ABM) (Pahl-Wostl, 2007) to reproduce complex social networks under a Socio-Ecological System (SES) framework approach. The model will allow us to test whether collaborative governance in the form of collective action in a participatory and negotiated decision-making process for water control, can reduce corruption and increase performance.

The present research benefits from the project “Transparency and Integrity in Service Delivery in Sub-Saharan Africa”. This project, carried out by Transparency International (TI) in 8 Sub-Saharan countries, aims to increase access to education, health and water by improving transparency and integrity in basic service delivery. The proposal retains focus on Senegal, Ghana and Kenya in the water sector.

Key words: water control, mismanagement, corruption, performance, collaborative governance, modelling, collective action, negotiation, participation

Andreas Angourakis Member since: Wed, Feb 03, 2016 at 04:01 PM

PhD in Archaeology (University of Barcelona), Master Degree in Prehistorical Archaeology (Autonomous University of Barcelona), Degree in Sociology (Autonomous University of Barcelona), Degree in Humanities (Autonomous University of Barcelona)

I am a computational archaeologist with a strong background in humanities and social sciences, specialising in simulating socioecological systems from the past.

My main concern has been to tackle meaningful theoretical questions about human behaviour and social institutions and their role in the biosphere, as documented by history and archaeology. My research focuses specifically on how social behaviour reflects long-term historical processes, especially those concerning food systems in past small-scale societies. Among the aspects investigated are competition for land use between sedentary farmers and mobile herders (Angourakis et al. 2014; 2017), cooperation for food storage (Angourakis et al. 2015), origins of agriculture and domestication of plants (Angourakis et al. 2022), the sustainability of subsistence strategies and resilience to climate change (Angourakis et al. 2020, 2022). He has also been actively involved in advancing data science applications in archaeology, such as multivariate statistics on archaeometric data (Angourakis et al. 2018) and the use of computer vision and machine learning to photographs of human remains (Graham et al. 2020).

As a side, but not less important interest, I had the opportunity to learn about video game development and engage with professionals in Creative Industries. In one collaborative initiative, I was able to combine my know-how in both video games and simulation models (\href{https://doi.org/10.1007/978-3-030-92843-8_15}{Szczepanska et al. 2022}).

  • Modeling human-plant interactions in the origin of agriculture: Multiparadigmatic modeling and simulation (ABM, System Dynamics) of the interaction between humans and plants during domestication.
  • Modeling cooperation in small-scale food economies: Agent-based modeling and simulation of the mechanisms involved in the emergence and disruption of cooperative behavior and institutions.
  • Models of resource metabolism: study of matter, information and energy flows in systems with living agents at all scales.
  • Modeling prehistoric hunting: modeling hunting at the scale of individuals to understand the immediate constraints of hunting as an ecological, economical and social activity.
  • Modeling the interaction between herding and farming in arid environments: Agent-based modeling and simulation of the mechanisms involved in the formation and change of agro-pastoral land use patterns (sedentary farming and mobile herding) in the arid Afro-Eurasia.
  • Models for games, games for models: Explore the intersection between modeling in Archaeology and game design, aiming to improve our understanding of the long-term implications of human behavior.

Displaying 4 of 174 results for "Jonathan Marino" clear search

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