Displaying 10 of 239 results for "George Ak Van Voorn" clear search
Charlotte is an International PhD graduate originally from New Zealand who first came to ASU to pursue her PhD in Anthropology in Aug 2013, thanks to receiving a Science and Innovation Scholarship through the Fulbright Program. She holds a BS majoring in Genetics and a BA majoring in Anthropology from Otago University, New Zealand. She received her Masters in Anthropology in May 2015 and her PhD in Anthropology in 2022 both from ASU. Her main areas of interest are Human Migration, Migration Decision Making, and Environmental Perceptions.
At present she is an Assistant Research Scientist with the School of Complex Adaptive Systems at ASU where she is primarily focused on her roles as the administrative coordinator for CoMSES.NET and The Open Modeling Foundation. She is also adjunct Anthropology faculty at Phoenix College, and Chandler-Gilbert Community College teaching various undergraduate anthropology courses. She is deeply interested in how computational tools and technologies can be used to explore complex adaptive systems, explore possible futures, and better inform policy and decision makers at the leading edge of change.
Direction of the Vector-Borne Disease Network (www.vecnet.org), an international research consortium developing modeling tools that support the development of new strategies to eliminate malaria.
Sae Schatz, Ph.D., is an applied human–systems researcher, professional facilitator, and cognitive scientist. Her work focuses on human–systems integration (HSI), with an emphasis on human cognition and learning, instructional technologies, adaptive systems, human performance assessment, and modeling and simulation (M&S). Frequently, her work seeks to enhance individual’s higher-order cognitive skills (i.e., the mental, emotional, and relational skills associated with “cognitive readiness”).
Applying agent-based models to archaeological data, using modern ethnoarchaeological data as an analog for behavior.
Tenured researcher @ government think-tank (IPEA) and CNPq (productivity grant - since 2014), complex modeler interested, data fan, transitional Python user, PhD. Background in urban analysis, economics, geography. From twitter.com/furtadobb
Agent-based modeling, urban policy, urban economics. Metropolis and municipalities analyses.
I am a computational archaeologist interested in how individuals and groups respond to both large scale processes such as climate change and local processes such as violence and wealth inequality. I am currently a PhD Candidate in the Department of Anthropology at Washington State University.
My dissertation research focuses on experimenting with paleoecological data (e.g., pollen) to assess whether or not different approaches are feasible for paleoclimatic field reconstructions. In addition, I will also use pollen data to generate vegetation (biome) reconstructions. By using tree-ring and pollen data, we can gain a better understanding of the paleoclimate and the spatial distribution of vegetation communities and how those changed over time. These data can be used to better understand changes in demography and how people responded to environmental change.
In Summer 2019, I attended the Santa Fe Institute’s Complex Systems Summer School, where I got to work in a highly collaborative and interdisciplinary international scientific community. For one of my projects, I got to merry my love of Sci-fi with complexity and agent-based modeling. Sci-fi agent-based modeling is an anthology and we wanted to build a community of collaborators for exploring sci-fi worlds. We also have an Instagram page (@Scifiabm).
Inyoung Hwang is an Associate Research Fellow at Korea Institute of Science & Technology Evaluation and Planning (KISTEP), South Korea. He was a visiting scholar in the School of Public Affairs at Arizona State University. He received a B.Sc. in Vocational Education and Workforce Development, an M.P.P. in Public Policy, and a Ph.D. in Public Policy from Seoul National University.
Science & Technology Policy, Collaborative Innovation, Technological Diffusion and Convergence, Agent-Based Modelling, and Social Simulation.
Three fields interest me in research: the study of market from a behavioral point of view, focusing on loyalty, trust, quality convention; then the study of institutions, their dynamics and the predictions/diagnostics that can be made following Ostrom’s IAD framework; eventually discussions on epistemology and validation about ABM.
Ms. Stringfellow is a PhD candidate whose goal is to identify ways to build and leverage the natural support systems of people who are experiencing problems related to their illicit drug use. Her current interest is in how these support systems operate in small towns with limited formal resources for quitting. To that end, she recently began conducting in-depth qualitative interviews for her dissertation in a semi-rural county in eastern Missouri. These interviews will be used to build an agent-based model, a type of dynamic simulation modeling that can be used to represent heterogeneous actors with multiple goals and perceptions. As a research assistant and dissertation fellow with the Social System Design Lab, she has also been trained in system dynamics, an aggregate-level dynamic simulation modeling method.
Prior to joining the PhD program, she worked as a research associate at the Boston Health Care for the Homeless Program from 2008-2012. BHCHP is an exemplar model of providing patient-centered care for people who have experienced homelessness. There, she gained significant experience in managing research projects, collecting qualitative and quantitative data, and program evaluation. She earned her MSW from the University of Michigan in 2007, with a focus on policy and evaluation in community and social systems, and a BA in sociology in 2005, also at the University of Michigan. Ms. Stringfellow was born and raised in a small town in Michigan.
MY research aims to give artists better 3D references and scene reconstructions which can be directly fed into the creative pipeline. This is motivated by increasing public demand for detailed, complex 3D worlds and the resulting demand this places on world design artists.
This project lookings at developing acquisition and modelling technologies that provide more than just a visual reference: in the context of this project, visual acquisition and reconstruction methods shall be developed that provide richer, three-dimensional references, and that ultimately yield scene reconstructions that can directly be fed into the content creation pipeline. The project will focus on natural environments (as opposed to urban scenes) and may combine multi-spectral imaging, wide-baseline stereo reconstruction and semantic scene analysis to obtain approximate procedural representations of natural scenes.
Displaying 10 of 239 results for "George Ak Van Voorn" clear search