http://www.landscapemodelling.net
Professional homepagehttp://www.kcl.ac.uk/people/james-millington
ORCID more infohttps://orcid.org/0000-0002-5099-0001
GitHub more infoNo bio entered.
A Picit Jeu is an agent-based model (ABM) developed as a supporting tool for a role-playing game of the same name. The game is intended for stakeholders involved in land management and fire prevention at a municipality level. It involves four different roles: farmers, forest technicians, municipal administrators and forest private owners. The model aims to show the long-term effects of their different choices about forest and pasture management on fire hazard, letting them test different management strategies in an economically constraining context. It also allows the players to explore different climatic and economic scenarios. A Picit Jeu ABM reproduces the ecological, social and economic characteristics and dynamics of an Alpine valley in north-west Italy. The model should reproduce a primary general pattern: the less players undertake landscape management actions, by thinning and cutting forests or grazing pastures, the higher the probability that a fire will burn a large area of land.
This model illustrates a positive ‘transport’ feedback loop in which lines with different resistance to flows of material result in variation in rates of change in linked entities.
This model illustrates a positive ‘growth’ feedback loop in which the areal extent of an entity increases through time.
This model is a replication of that described by Peterson (2002) and illustrates the ‘spread’ feedback loop type described in Millington (2013).
This generic individual-based model of a bird colony shows how the influence neighbour’s stress levels synchronize the laying date of neighbours and also of large colonies. The model has been used to demonstrate how this form of simulation model can be recognised as being ‘event-driven’, retaining a history in the patterns produced via simulated events and interactions.
To investigate the potential of using Social Psychology Theory in ABMs of natural resource use and show proof of concept, we present an exemplary agent-based modelling framework that explicitly represents multiple and hierarchical agent self-concepts
The purpose of this model is to investigate mechanisms driving the geography of educational inequality and the consequences of these mechanisms for individuals with varying attributes and mobility.
Under development.