Our mission is to help computational modelers at all levels engage in the establishment and adoption of community standards and good practices for developing and sharing computational models. Model authors can freely publish their model source code in the Computational Model Library alongside narrative documentation, open science metadata, and other emerging open science norms that facilitate software citation, reproducibility, interoperability, and reuse. Model authors can also request peer review of their computational models to receive a DOI.
All users of models published in the library must cite model authors when they use and benefit from their code.
Please check out our model publishing tutorial and contact us if you have any questions or concerns about publishing your model(s) in the Computational Model Library.
We also maintain a curated database of over 7500 publications of agent-based and individual based models with additional detailed metadata on availability of code and bibliometric information on the landscape of ABM/IBM publications that we welcome you to explore.
Displaying 10 of 110 results social simulation clear search
MoPAgrIB model simulates the movement of cultivated patches in a savannah vegetation mosaic ; how they move and relocate through the landscape, depending on farming practices, population growth, social rules and vegetation growth.
A first version of a model that describes how coalitions are formed during open, networked innovation
This model expands approaches from social practice theories and is used to investigate the ability of the underlying conceptual model to explain the emergence of social practices, defined as routine behaviour that is similar amoung peers.
The DITCH model has been developed to investigate partner selection processes, focusing on individual preferences, opportunities for contact, and group size to uncover how these may lead to differential rates of inter-ethnic marriage.
A reimplementation of the Wedding Ring model by Francesco Billari. We investigate partnership formation in an agent-based framework, and combine this with statistical demographic projections using real empirical data.
This work aims at describing and simulating the (social) game around the production of potato seeds in Venezuela. It shows the effect of the identification of some actors with the production of native potato seeds (e.g., Venezuelan State´s low ident)
CROwd Simulation of Situated individuals represents a modern generation simulation as a (social) scientific tool for understanding crowd behaviour. The CROSS model represents individuals in a crowd as social-cognitive agents that are affected by their social and physical surroundings and produce behaviour and behaviour patterns.
A system that receives from an agent-based social simulation the agent’s emotional data, their emotional-related data such as motivations and beliefs, as well as their location, and visualizes of all this information in a two dimensional map of the geographic region the agents inhabit as well as on graphs along the time dimension.
This model simulates movements of mobile pastoralists and their impacts on the transmission of foot-and-mouth disease (FMD) in the Far North Region of Cameroon.
An agent-based model which explores Creativity and Urban Development
Displaying 10 of 110 results social simulation clear search