Computational Model Library

Displaying 10 of 914 results for "Ibo van de Poel" clear search

Individual bias and organizational objectivity

Bo Xu | Published Monday, April 15, 2013 | Last modified Monday, April 08, 2019

This model introduces individual bias to the model of exploration and exploitation, simulates knowledge diffusion within organizations, aiming to investigate the effect of individual bias and other related factors on organizational objectivity.

Communication and social change in space and time

Sebastian Kluesener Francesco Scalone Martin Dribe | Published Tuesday, May 17, 2016 | Last modified Friday, October 13, 2017

This agent-based model simulates the diffusion of a social change process stratified by social class in space and time which is solely driven social and spatial variation in communication links.

Mission San Diego Model

Carolyn Orbann | Published Monday, April 15, 2019

The Mission San Diego model is an epidemiological model designed to test hypotheses related to the spread of the 1805-1806 measles epidemic among indigenous residents of Mission San Diego during the early mission period in Alta California. The model community is based on the population of the Mission San Diego community, as listed in the parish documents (baptismal, marriage, and death records). Model agents are placed on a map-like grid that consists of houses, the mission church, a women’s dormitory (monjeria) adjacent to the church, a communal kitchen, priest’s quarters, and agricultural fields. They engage in daily activities that reflect known ethnographic patterns of behavior at the mission. A pathogen is introduced into the community and then it spreads throughout the population as a consequence of individual agent movements and interactions.

The HUMan Impact on LANDscapes (HUMLAND) 2.0.0 is an enhanced version of HUMLAND 1.0.0, developed to track and quantify the intensity of various impacts on landscapes at a continental scale. The model is designed to identify the most influential factors in the transformation of interglacial vegetation, with a particular focus on the burning practices of hunter-gatherers. HUMLAND 2.0.0 incorporates a wide range of spatial datasets as both inputs and targets (expected modelling results) for simulations across Last Interglacial (~130,000–116,000 BP) and Early Holocene (~11,700–8,000 BP).

The HUMan impact on LANDscapes (HUMLAND) model has been developed to track and quantify the intensity of different impacts on landscapes at the continental level. This agent-based model focuses on determining the most influential factors in the transformation of interglacial vegetation with a specific emphasis on burning organized by hunter-gatherers. HUMLAND integrates various spatial datasets as input and target for the agent-based model results. Additionally, the simulation incorporates recently obtained continental-scale estimations of fire return intervals and the speed of vegetation regrowth. The obtained results include maps of possible scenarios of modified landscapes in the past and quantification of the impact of each agent, including climate, humans, megafauna, and natural fires.

Peer reviewed Garbage can model Excel reconstruction

Smarzhevskiy Ivan | Published Tuesday, August 19, 2014 | Last modified Tuesday, July 30, 2019

Reconstruction of the original code M. Cohen, J. March, and J. Olsen garbage can model, realized by means of Microsoft Office Excel 2010

Peer reviewed Garbage can model NetLogo implementation

Smarzhevskiy Ivan | Published Sunday, February 14, 2016 | Last modified Tuesday, July 30, 2019

It is NetLogo reconstruction of the original FORTRAN code of the classical M. Cohen, J. March, and J. Olsen “garbage can model” (GCM or CMO) of collective decision-making.

Game of Thrones model

Sean Bergin Claudine Gravel-Miguel | Published Sunday, January 03, 2021 | Last modified Sunday, January 03, 2021

This model slowly evolves to become Westeros, with houses fighting for the thrones, and whitewalkers trying to kill all living things. You can download each version to see the evolution of the code, from the Wolf Sheep Predation model to the Game of Thrones model. If you are only interested in the end product, simply download the latest version.

For instructions on each step, see: https://claudinegravelmigu.wixsite.com/got-abm

Social model of a Team Developing a Planning-Methodology

Oswaldo Terán Christophe Sibertin | Published Monday, November 18, 2013 | Last modified Sunday, November 16, 2014

The model represents a team intended at designing a methodology for Institutional Planning. Included in ICAART’14 to exemplify how emotions can be identified in SocLab; and in ESSA’14 to show the Efficiency of Organizational Withdrawal vs Commitment.

An agent model is presented that aims to capture the impact of cheap talk on collective action in a commons dilemma. The commons dilemma is represented as a spatially explicit renewable resource. Agent’s trust in others impacts the speed and harvesting rate, and trust is impacted by observed harvesting behavior and cheap talk. We calibrated the model using experimental data (DeCaro et al. 2021). The best fit to the data consists of a population with a small frequency of altruistic and selfish agents, and mostly conditional cooperative agents sensitive to inequality and cheap talk. This calibrated model provides an empirical test of the behavioral theory of collective action of Elinor Ostrom and Humanistic Rational Choice Theory.

Displaying 10 of 914 results for "Ibo van de Poel" clear search

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