Computational Model Library

Displaying 10 of 127 results for "Crooks Andrew" clear search

A Model of Iterated Ultimatum game

Andrea Scalco | Published Tuesday, February 24, 2015 | Last modified Monday, March 09, 2015

The simulation generates two kinds of agents, whose proposals are generated accordingly to their selfish or selfless behaviour. Then, agents compete in order to increase their portfolio playing the ultimatum game with a random-stranger matching.

In order to test how prosocial strategies (compassionate altruism vs. reciprocity) grow over time, we developed an evolutionary simulation model where artificial agents are equipped with different emotionally-based drivers that vary in strength. Evolutionary algorithms mimic the evolutionary selection process by letting the chances of agents conceiving offspring depend on their fitness. Equipping the agents with heritable prosocial strategies allows for a selection of those strategies that result in the highest fitness. Since some prosocial attributes may be more successful than others, an initially heterogeneous population can specialize towards altruism or reciprocity. The success of particular prosocial strategies is also expected to depend on the cultural norms and environmental conditions the agents live in.

The purpose of the model is to better understand, how different factors for human residential choices affect the city’s segregation pattern. Therefore, a Schelling (1971) model was extended to include ethnicity, income, and affordability and applied to the city of Salzburg. So far, only a few studies have tried to explore the effect of multiple factors on the residential pattern (Sahasranaman & Jensen, 2016, 2018; Yin, 2009). Thereby, models using multiple factors can produce more realistic results (Benenson et al., 2002). This model and the corresponding thesis aim to fill that gap.

The MeReDiem model aims to simulate the effect of socio-agricultural practices of farmers and pastors on the food sustainability and soil fertility of a serrer village, in Senegal. The model is a central part of a companion modeling and exploration approach, described in a paper, currently under review)

The village population is composed of families (kitchens). Kitchens cultivate their land parcels to feed their members, aiming for food security at the family level. On a global level , the village tries to preserve the community fallow land as long as possible.

Kitchens sizes vary depending on the kitchens food production, births and migration when food is insufficient.

Youth and their Artificial Social Environmental Risk and Promotive Scores (Ya-TASERPS)

JoAnn Lee | Published Wednesday, July 07, 2021 | Last modified Friday, February 24, 2023

Risk assessments are designed to measure cumulative risk and promotive factors for delinquency and recidivism, and are used by criminal and juvenile justice systems to inform sanctions and interventions. Yet, these risk assessments tend to focus on individual risk and often fail to capture each individual’s environmental risk. This agent-based model (ABM) explores the interaction of individual and environmental risk on the youth. The ABM is based on an interactional theory of delinquency and moves beyond more traditional statistical approaches used to study delinquency that tend to rely on point-in-time measures, and to focus on exploring the dynamics and processes that evolve from interactions between agents (i.e., youths) and their environments. Our ABM simulates a youth’s day, where they spend time in schools, their neighborhoods, and families. The youth has proclivities for engaging in prosocial or antisocial behaviors, and their environments have likelihoods of presenting prosocial or antisocial opportunities.

The model explores the emergence of inequality in cognitive and socio-emotional skills at the societal level within and across generations that results from differences in parental investment behavior during childhood and adolescence.

NDiv

Andre Costopoulos | Published Tuesday, April 10, 2018 | Last modified Monday, April 30, 2018

Code for my SAA2018 Presentation

PluchinoEtAl_ExtendedByAC

Andre Costopoulos | Published Tuesday, September 03, 2019 | Last modified Friday, January 31, 2020

Extension of Pluchino et al.’s 2018 success vs talent model, to allow talented individuals to mitigate unlucky events.

PopComp

Andre Costopoulos | Published Thursday, December 10, 2020

PopComp by Andre Costopoulos 2020
andre.costopoulos@ualberta.ca
Licence: DWYWWI (Do whatever you want with it)

I use Netlogo to build a simple environmental change and population expansion and diffusion model. Patches have a carrying capacity and can host two kinds of populations (APop and BPop). Each time step, the carrying capacity of each patch has a given probability of increasing or decreasing up to a maximum proportion.

The current rate of production and consumption of meat poses a problem both to peoples’ health and to the environment. This work aims to develop a simulation of peoples’ meat consumption behaviour in Britain using agent-based modelling. The agents represent individual consumers. The key variables that characterise agents include sex, age, monthly income, perception of the living cost, and concerns about the impact of meat on the environment, health, and animal welfare. A process of peer influence is modelled with respect to the agents’ concerns. Influence spreads across two eating networks (i.e. co-workers and household members) depending on the time of day, day of the week, and agents’ employment status. Data from a representative sample of British consumers is used to empirically ground the model. Different experiments are run simulating interventions of application of social marketing campaigns and a rise in price of meat. The main outcome is the average weekly consumption of meat per consumer. A secondary outcome is the likelihood of eating meat.

Displaying 10 of 127 results for "Crooks Andrew" clear search

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