Computational Model Library

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A series of studies show the applicability of the NK model in the crowdsourcing research, but it also exposes a problem that the application of the NK model is not tightly integrated with crowdsourcing process, which leads to lack of a basic crowdsourcing simulation model. Accordingly, by introducing interaction relationship among task decisions to define three tasks of different structure: local task, small-world task and random task, and introducing bounded rationality and its two dimensions are taken into account: bounded rationality level that used to distinguish industry types and bounded rationality bias that used to differentiate professional users and ordinary users, an agent-based model that simulates the problem-solving process of tournament-based crowdsourcing is constructed by combining the NK fitness landscapes and the crowdsourcing framework of “Task-Crowd-Process-Evaluation”.

Stoplight parrotfish population model

Tyler Pavlowich | Published Monday, April 02, 2018

This agent-based model simulates a stoplight parrotfish population in a heavily-fished Caribbean coral reef. The model allows for the simulation of various fishing regulations and observation of population and catch outcomes. It was built using the structure and equations from several previously published models, including the work of Bozec et al. (2016) and Alonzo and Mangel (2004 and 2005). The initial model conditions are parameterized to population and fishing data collected in Buen Hombre, Dominican Republic by Tyler Pavlowich.

DiDIY Factory

Ruth Meyer | Published Tuesday, February 20, 2018

The DiDIY-Factory model is a model of an abstract factory. Its purpose is to investigate the impact Digital Do-It-Yourself (DiDIY) could have on the domain of work and organisation.

DiDIY can be defined as the set of all manufacturing activities (and mindsets) that are made possible by digital technologies. The availability and ease of use of digital technologies together with easily accessible shared knowledge may allow anyone to carry out activities that were previously only performed by experts and professionals. In the context of work and organisations, the DiDIY effect shakes organisational roles by such disintermediation of experts. It allows workers to overcome the traditionally strict organisational hierarchies by having direct access to relevant information, e.g. the status of machines via real-time information systems implemented in the factory.

A simulation model of this general scenario needs to represent a more or less abstract manufacturing firm with supervisors, workers, machines and tasks to be performed. Experiments with such a model can then be run to investigate the organisational structure –- changing from a strict hierarchy to a self-organised, seemingly anarchic organisation.

PercolationPrice

Koen Frenken Luis Izquierdo Paolo Zeppini | Published Thursday, December 21, 2017 | Last modified Thursday, May 03, 2018

This model simulate product diffusion on different social network structures.

Simulating the evolution of the human family

Paul Smaldino | Published Wednesday, November 29, 2017

The (cultural) evolution of cooperative breeding in harsh environments.

Peer reviewed Empathy & Power

J M Applegate Ned Wellman | Published Monday, November 13, 2017 | Last modified Thursday, December 21, 2017

The purpose of this model is to explore the effects of different power structures on a cross-functional team’s prosocial decision making. Are certain power distributions more conducive to the team making prosocial decisions?

The model presented here was created as part of my dissertation. It aims to study the impacts of topography and climate change on prehistoric networks, with a focus on the Magdalenian, which is dated to between 20 and 14,000 years ago.

The model combines the two elements of disorganization and motivation to explore their impact on teams. Effects of disorganization on team task performance (problem solving)

TERRoir level Organic matter Interactions and Recycling model

Myriam Grillot | Published Wednesday, April 19, 2017 | Last modified Wednesday, June 17, 2020

The TERROIR agent-based model was built for the multi-level analysis of biomass and nutrient flows within agro-sylvo-pastoral villages in West Africa. It explicitly takes into account both human organization and spatial extension of such flows.

The aim of this model is to explore and understand the factors driving adoption of treatment strategies for ecological disturbances, considering payoff signals, learning strategies and social-ecological network structure

Displaying 10 of 116 results structure clear search

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