Computational Model Library

Displaying 10 of 1073 results for "Sjoukje A Osinga" clear search

The simulation model conducts fine-grained population projection by specifying life course dynamics of individuals and couples by means of traditional demographic microsimulation and by using agent-based modeling for mate matching.

Peer reviewed NetLogo model of USA mass shootings

Smarzhevskiy Ivan | Published Tuesday, September 24, 2019 | Last modified Tuesday, April 14, 2020

Is the mass shooter a maniac or a relatively normal person in a state of great stress? According to the FBI report (Silver, J., Simons, A., & Craun, S. (2018). A Study of the Pre-Attack Behaviors of Active Shooters in the United States Between 2000 – 2013. Federal Bureau of Investigation, U.S. Department of Justice,Washington, D.C. 20535.), only 25% of the active shooters were known to have been diagnosed by a mental health professional with a mental illness of any kind prior to the offense.
The main objects of the model are the humans and the guns. The main factors influencing behavior are the population size, the number of people with mental disabilities (“psycho” in the model terminology) per 100,000 population, the total number of weapons (“guns”) in the population, the availability of guns for humans, the intensity of stressors affecting humans and the threshold level of stress, upon reaching which a person commits an act of mass shooting.
The key difference (in the model) between a normal person and a psycho is that a psycho accumulates stressors and, upon reaching a threshold level, commits an act of mass shooting. A normal person is exposed to stressors, but reaching the threshold level for killing occurs only when the simultaneous effect of stressors on him exceeds this level.
The population dynamics are determined by the following factors: average (normally distributed) life expectancy (“life_span” attribute of humans) and population growth with the percentage of newborns set by the value of the TickReprRatio% slider of the current population volume from 16 to 45 years old.Thus, one step of model time corresponds to a year.

Agent-based model of team decision-making in hidden profile situations

Andreas Flache Jonas Stein Vincenz Frey | Published Thursday, April 20, 2023 | Last modified Friday, November 17, 2023

The model presented here is extensively described in the paper ‘Talk less to strangers: How homophily can improve collective decision-making in diverse teams’ (forthcoming at JASSS). A full replication package reproducing all results presented in the paper is accessible at https://osf.io/76hfm/.

Narrative documentation includes a detailed description of the model, including a schematic figure and an extensive representation of the model in pseudocode.

The model develops a formal representation of a diverse work team facing a decision problem as implemented in the experimental setup of the hidden-profile paradigm. We implement a setup where a group seeks to identify the best out of a set of possible decision options. Individuals are equipped with different pieces of information that need to be combined to identify the best option. To this end, we assume a team of N agents. Each agent belongs to one of M groups where each group consists of agents who share a common identity.
The virtual teams in our model face a decision problem, in that the best option out of a set of J discrete options needs to be identified. Every team member forms her own belief about which decision option is best but is open to influence by other team members. Influence is implemented as a sequence of communication events. Agents choose an interaction partner according to homophily h and take turns in sharing an argument with an interaction partner. Every time an argument is emitted, the recipient updates her beliefs and tells her team what option she currently believes to be best. This influence process continues until all agents prefer the same option. This option is the team’s decision.

Exploring Transitions towards Sustainable Construction

Jesus Rosales-Carreon César García-Díaz | Published Wednesday, October 30, 2013 | Last modified Saturday, January 31, 2015

This model illustrates actor interaction in the construction sector, according to information gathered in NL. It offers a simple frame to represent diverse interests, interdependencies and effects on the number of built sustainable houses.

Myside Bias and Group Discussion

Edoardo Baccini | Published Monday, November 14, 2022 | Last modified Tuesday, September 05, 2023

The my-side bias is a well-documented cognitive bias in the evaluation of arguments, in which reasoners in a discussion tend to overvalue arguments that confirm their prior beliefs, while undervaluing arguments that attack their prior beliefs. This agent-based model in Netlogo simulates a group discussion among myside-biased agents, within a Bayesian setting. This model is designed to investigate the effects of the myside bias on the ability of groups to reach a consensus or collectively track the correct answer to a given binary issue.

Model explains both the final state and the dynamics of the development process of the wine sector in the Małopolska region in Poland. Model admits heterogeneous agents (regular farms,large and small vineyards).

Stationarity Test

Jakob Grazzini | Published Monday, November 29, 2010 | Last modified Saturday, April 27, 2013

This is a stationarity test, it tests whether a given moment is constant during the time series (null hypothesis). The Wald Wolfowitz nonparametric fitness test is applied to time series.

The basic idea behind developing MIXTRUST was to represent a network of agricultural stakeholders composed of farmers and a cooperative in a mixed landscape to test its performances in response to risks. A mixed landscape here is a landscape where crop and livestock systems interact by the intermediary of material flows of agricultural products. It can be within mixed farms, or between farms, often specialized, (e.g. straw-manure).

This model is a small extension (rectangular layout) of Joshua Epstein’s (2001) model on development of thoughtless conformity in an artificial society of agents.

Network-Based Trust Games

Bin-Tzong Chie | Published Thursday, August 22, 2013 | Last modified Wednesday, April 15, 2020

The network-based trust game is a hybridization of both the repeated trust games and the network games.

Displaying 10 of 1073 results for "Sjoukje A Osinga" clear search

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