Our mission is to help computational modelers at all levels engage in the establishment and adoption of community standards and good practices for developing and sharing computational models. Model authors can freely publish their model source code in the Computational Model Library alongside narrative documentation, open science metadata, and other emerging open science norms that facilitate software citation, reproducibility, interoperability, and reuse. Model authors can also request peer review of their computational models to receive a DOI.
All users of models published in the library must cite model authors when they use and benefit from their code.
Please check out our model publishing tutorial and contact us if you have any questions or concerns about publishing your model(s) in the Computational Model Library.
We also maintain a curated database of over 7500 publications of agent-based and individual based models with additional detailed metadata on availability of code and bibliometric information on the landscape of ABM/IBM publications that we welcome you to explore.
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Within the archeological record for Bronze Age Chinese culture, there continues to be a gap in our understanding of the sudden rise of the Erlitou State from the previous late Longshan chiefdoms. In order to examine this period, I developed and used an agent-based model (ABM) to explore possible socio-politically relevant hypotheses for the gap between the demise of the late Longshan cultures and rise of the first state level society in East Asia. I tested land use strategy making and collective action in response to drought and flooding scenarios, the two plausible environmental hazards at that time. The model results show cases of emergent behavior where an increase in social complexity could have been experienced if a catastrophic event occurred while the population was sufficiently prepared for a different catastrophe, suggesting a plausible lead for future research into determining the life of the time period.
The ABM published here was originally developed in 2016 and its results published in the Proceedings of the 2017 Winter Simulation Conference.
The purpose of the AdaptPumpa model is to analyze the robustness of the Pumpa irrigation system in Nepal to climate change.
Models the connection between health agency communication, personal protective behaviour (eg vaccination, hand hygiene) and influenza transmission.
Provided is a landscape of properties where pastoralists make decisions how much livestock they put on their property and how much to suppress fire from occuring. Rangelands can be grass dominated, or unproductive shrubb dominated. Overgrazing and fire suppresion lead to shrub dominated landscapes. What management strategies evolve, and how is this impacted by policies?
The model is discussed in Introduction to Agent-Based Modeling by Marco Janssen. For more information see https://intro2abm.com/.
This a phenomenon-based model plan. Classroom in school are places when students are supposed to learn and the most often do. But things can go awry, the students can play up and that can result in an unruly class and learning can suffer. This model aims to look at how much students learn according to how good the teacher is a classroom control and how good he or she is at teaching per se.
A friendship game is a kind of network game: a game theory model on a network. This is a NetLogo model of an agent-based adaptation of “‘Friendship-based’ Games” by PJ Lamberson. The agents reach an equilibrium that depends on the strategy played and the topology of the network.
This model simulates different spread hypotheses proposed for the introduction of agriculture on the Iberian peninsula. We include three dispersal types: neighborhood, leapfrog, and ideal despotic distribution (IDD).
Signaling chains are a special case of Lewis’ signaling games on networks. In a signaling chain, a sender tries to send a single unit of information to a receiver through a chain of players that do not share a common signaling system.
MOOvPOPsurveillance was developed as a tool for wildlife agencies to guide collection and analysis of disease surveillance data that relies on non-probabilistic methods like harvest-based sampling.
Next generation of the CHALMS model applied to a coastal setting to investigate the effects of subjective risk perception and salience decision-making on adaptive behavior by residents.
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