Computational Model Library

Displaying 10 of 1154 results for "Ian M Hamilton" clear search

The Land Use Competition in Drylands (LUCID) model is a stylized agent-based model of a smallholder farming system. Its main purpose is to illustrate how competition between pastoralism and crop cultivation can affect livelihoods of households, specifically their food security. In particular, the model analyzes whether the expansion of crop cultivation may contribute to a vicious circle where an increase in cultivated area leads to higher grazing pressure on the remaining pastureland, which in turn may cause forage shortages and livestock loss for households which are then forced to further expand their cultivated area in order to increase their food security. The model does not attempt to replicate a particular case study but to generate a general understanding of mechanisms and drivers of such vicious circles and to identify possible scenarios under which such circles may be prevented.

The model is inspired by observations of the Borana land use system in Southern Ethiopia. The climatic and ecological conditions of the Borana zone favor pastoralism, and traditionally livelihoods have been based mainly on livestock keeping. Recent years, however, have seen an advancement of crop cultivation as a coping strategy, e.g., to compensate the loss of livestock, even though crop yields are low on average and successful harvests are infrequent.

In the model, it is possible to evaluate patterns of individual (single household) as well as overall (across all households) consumption and food security, depending on a range of ecological, climatic and management parameters.

How do bots influence beliefs on social media? Why do beliefs propagated by social bots spread far and wide, yet does their direct influence appear to be limited?

This model extends Axelrod’s model for the dissemination of culture (1997), with a social bot agent–an agent who only sends information and cannot be influenced themselves. The basic network is a ring network with N agents connected to k nearest neighbors. The agents have a cultural profile with F features and Q traits per feature. When two agents interact, the sending agent sends the trait of a randomly chosen feature to the receiving agent, who adopts this trait with a probability equal to their similarity. To this network, we add a bot agents who is given a unique trait on the first feature and is connected to a proportion of the agents in the model equal to ‘bot-connectedness’. At each timestep, the bot is chosen to spread one of its traits to its neighbors with a probility equal to ‘bot-activity’.

The main finding in this model is that, generally, bot activity and bot connectedness are both negatively related to the success of the bot in spreading its unique message, in equilibrium. The mechanism is that very active and well connected bots quickly influence their direct contacts, who then grow too dissimilar from the bot’s indirect contacts to quickly, preventing indirect influence. A less active and less connected bot leaves more space for indirect influence to occur, and is therefore more successful in the long run.

Obligation norm identification in multi-agent societies

Tony Savarimuthu | Published Tuesday, June 29, 2010 | Last modified Saturday, April 27, 2013

This model describes a mechanism by which software agents can identify norms in an artificial agent society. In particular, this model uses a sequence mining approach to identify norms in an agent soc

Peer reviewed Evolution of Cooperation in Asymmetric Commons Dilemmas

Marco Janssen Nathan Rollins | Published Friday, August 20, 2010 | Last modified Saturday, April 27, 2013

This model can be used to explore under which conditions agents behave as observed in field experiments on irrigation games.

01a ModEco V2.05 – Model Economies – In C++

Garvin Boyle | Published Monday, February 04, 2013 | Last modified Friday, April 14, 2017

Perpetual Motion Machine - A simple economy that operates at both a biophysical and economic level, and is sustainable. The goal: to determine the necessary and sufficient conditions of sustainability, and the attendant necessary trade-offs.

An agent-based model generating social practices

Georg Holtz | Published Tuesday, June 04, 2013 | Last modified Thursday, January 30, 2014

This model expands approaches from social practice theories and is used to investigate the ability of the underlying conceptual model to explain the emergence of social practices, defined as routine behaviour that is similar amoung peers.

Social and Task Interdependencies in Innovation Implementation

Spiro Maroulis Uri Wilensky | Published Tuesday, June 04, 2013 | Last modified Tuesday, March 04, 2014

This is a model of innovation implementation inside an organization. It characterizes an innovation as a set of distributed and technically interdependent tasks performed by a number of different and socially interconnected frontline workers.

An Agent-Based Model of Collective Action

Hai-Hua Hu | Published Tuesday, August 20, 2013

We provide an agent-based model of collective action, informed by Granovetter (1978) and its replication model by Siegel (2009). We use the model to examine the role of ICTs in collective action under different cultural and political contexts.

An Agent-Based School Choice Matching Model

Connie Wang Weikai Chen Shu-Heng Chen | Published Sunday, February 01, 2015 | Last modified Wednesday, March 06, 2019

This model is to simulate and compare the admission effects of 3 school matching mechanisms, serial dictatorship, Boston mechanism, and Chinese Parallel, under different settings of information released.

Peer reviewed Simple Coastal Exploitation in the American Samoa

Chloe Atwater | Published Wednesday, November 05, 2014

This model employs optimal foraging theory principles to generate predictions of which coastal habitats are exploited in climatically stable versus variable environments, using the American Samoa as a study area.

Displaying 10 of 1154 results for "Ian M Hamilton" clear search

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