Our mission is to help computational modelers at all levels engage in the establishment and adoption of community standards and good practices for developing and sharing computational models. Model authors can freely publish their model source code in the Computational Model Library alongside narrative documentation, open science metadata, and other emerging open science norms that facilitate software citation, reproducibility, interoperability, and reuse. Model authors can also request peer review of their computational models to receive a DOI.
All users of models published in the library must cite model authors when they use and benefit from their code.
Please check out our model publishing tutorial and contact us if you have any questions or concerns about publishing your model(s) in the Computational Model Library.
We also maintain a curated database of over 7500 publications of agent-based and individual based models with additional detailed metadata on availability of code and bibliometric information on the landscape of ABM/IBM publications that we welcome you to explore.
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This model is developed as a theoretical agent-based model to study the general phenomena of network-based targeting strategies on eco-innovation adoption and diffusion through inter-firm networks.
SiFlo is an ABM dedicated to simulate flood events in urban areas. It considers the water flowing and the reaction of the inhabitants. The inhabitants would be able to perform different actions regarding the flood: protection (protect their house, their equipment and furniture…), evacuation (considering traffic model), get and give information (considering imperfect knowledge), etc. A special care was taken to model the inhabitant behavior: the inhabitants should be able to build complex reasoning, to have emotions, to follow or not instructions, to have incomplete knowledge about the flood, to interfere with other inhabitants, to find their way on the road network. The model integrates the closure of roads and the danger a flooded road can represent. Furthermore, it considers the state of the infrastructures and notably protection infrastructures as dyke. Then, it allows to simulate a dyke breaking.
The model intends to be generic and flexible whereas provide a fine geographic description of the case study. In this perspective, the model is able to directly import GIS data to reproduce any territory. The following sections expose the main elements of the model.
This ABM aims to introduce a new individual decision-making model, BNE into the ABM of pedestrian evacuation to properly model individual behaviours and motions in emergency situations. Three types of behavioural models has been developed, which are Shortest Route (SR) model, Random Follow (RF) model, and BNE model, to better reproduce evacuation dynamics in a tunnel space. A series of simulation experiments were conducted to evaluate the simulating performance of the proposed ABM.
The simulation experiment is for studying the influence of external supervision services on combating corruption.
Algorithm: evolutionary game theory
An agent-based model of the Free/Libre Open Source Software (FLOSS) development process designed around agents selecting FLOSS projects to contribute to and/or download.
NetLogo implementation of Linear Threshold model of influence propagation.
The Price Evolution with Expectations model provides the opportunity to explore the question of non-equilibrium market dynamics, and how and under which conditions an economic system converges to the classically defined economic equilibrium. To accomplish this, we bring together two points of view of the economy; the classical perspective of general equilibrium theory and an evolutionary perspective, in which the current development of the economic system determines the possibilities for further evolution.
The Price Evolution with Expectations model consists of a representative firm producing no profit but producing a single good, which we call sugar, and a representative household which provides labour to the firm and purchases sugar.The model explores the evolutionary dynamics whereby the firm does not initially know the household demand but eventually this demand and thus the correct price for sugar given the household’s optimal labour.
The model can be run in one of two ways; the first does not include money and the second uses money such that the firm and/or the household have an endowment that can be spent or saved. In either case, the household has preferences for leisure and consumption and a demand function relating sugar and price, and the firm has a production function and learns the household demand over a set number of time steps using either an endogenous or exogenous learning algorithm. The resulting equilibria, or fixed points of the system, may or may not match the classical economic equilibrium.
This model uses preference rankings w.r.t. ethnic group compositions (e.g. at companies) and assigns ethnic agents to groups based on their rankings.
Positive feedback can lead to “trapping” in local optima. Adding a simple negative feedback effect, based on ant behaviour, prevents this trapping
Models land-use, perception, and biocultural interactions between two forager populations.
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