Computational Model Library

Displaying 10 of 1143 results for "Lee-Ann Sutherland" clear search

This model is pertinent to our JASSS publication “Raising the Spectrum of Polarization: Generating Issue Alignment with a Weighted Balance Opinion Dynamics Model”. It shows how, based on the mechanisms of our Weighted Balance Theory (a development of Fritz Heider’s Cognitive Balance Theory), agents can self-organize in a multi-dimensional opinion space and form an emergent ideological spectrum. The degree of issue alignment and polarization realized by the model depends mainly on the agent-specific ‘equanimity parameter’ epsilon.

Model implemented in Lammers, W., Pattyn, V., Ferrari, S. et al. Evidence for policy-makers: A matter of timing and certainty?. Policy Sci 57, 171–191 (2024). https://doi.org/10.1007/s11077-024-09526-9

Agent-based modeling and simulation (ABMS) is a class of computational models for simulating the actions and interactions of autonomous agents with the goal of assessing their effects on a system as a whole. Several frameworks for generating parallel ABMS applications have been developed taking advantage of their common characteristics, but there is a lack of a general benchmark for comparing the performance of generated applications. We propose and design a benchmark that takes into consideration the most common characteristics of this type of applications and includes parameters for influencing their relevant performance aspects. We provide an initial implementation of the benchmark for RepastHPC one of the most popular parallel ABMS platforms, and we use it for comparing the applications generated by these platforms.

Agent-based modeling and simulation (ABMS) is a class of computational models for simulating the actions and interactions of autonomous agents with the goal of assessing their effects on a system as a whole. Several frameworks for generating parallel ABMS applications have been developed taking advantage of their common characteristics, but there is a lack of a general benchmark for comparing the performance of generated applications. We propose and design a benchmark that takes into consideration the most common characteristics of this type of applications and includes parameters for influencing their relevant performance aspects. We provide an initial implementation of the benchmark for FLAME one of the most popular parallel ABMS platforms, and we use it for comparing the applications generated by these platforms.

Contact Tracing Repast HPC agent model

a computer-based role-playing game simulating the interactions between farming activities, livestock herding and wildlife in a virtual landscape reproducing local socioecological dynamics at the periphery of Hwange National Park (Zimbabwe).

Organisms, Individuals and Organizations face the dilemma of exploration vs. exploitation
Identifying the optimal trade-off between the two is a challenge
Too much exploration (e.g. gaining new knowledge) can be detrimental to day-to-day survival and too much exploitation (applying existing knowledge) could be detrimental to long term survival esp. if conditions change over time

The purpose of the model is to investigate how the amount of resources acquired (wealth/success) is related to persistence with the strategy of local exploration under different resource distributions, availability of resources over time and cost of relocation

Cumulative effects agent-based model of forestry and hunting

Scott Heckbert | Published Friday, December 04, 2009 | Last modified Saturday, April 27, 2013

This NetLogo model represents hunters and forestry road development in a spatial landscape. The cumulative effects of multiple resource use is explored.

Cumulative effects agent-based model of forestry and hunting

Scott Heckbert | Published Friday, December 04, 2009 | Last modified Saturday, April 27, 2013

A special case of the model ‘huntingforestry’, where a ‘pulsar’ pattern emerges, balancing hunting and game population growth.

Spatiotemporal Visualization of Emotional and Emotional-related Mental States

Luis Macedo | Published Monday, November 07, 2011 | Last modified Saturday, April 27, 2013

A system that receives from an agent-based social simulation the agent’s emotional data, their emotional-related data such as motivations and beliefs, as well as their location, and visualizes of all this information in a two dimensional map of the geographic region the agents inhabit as well as on graphs along the time dimension.

Displaying 10 of 1143 results for "Lee-Ann Sutherland" clear search

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