Computational Model Library

Displaying 10 of 28 results GIS clear search

The MML is a hybrid modeling environment that couples an agent-based model of small-holder agropastoral households and a cellular landscape evolution model that simulates changes in erosion/deposition, soils, and vegetation.

FlowLogo for a real case study

Vahid Aghaie | Published Monday, May 18, 2020

Juan Castilla-Rho et al. (2015) developed a platform, named FLowLogo, which integrates a 2D, finite-difference solution of the governing equations of groundwater flow with agent-based simulation. We used this model for Rafsanjan Aquifer, which is located in an arid region in Iran. To use FLowLogo for a real case study, one needs to add GIS shapefiles of boundary conditions and modify the code written in NetLogo a little bit. The FlowLogo model used in our research is presented here.

AncientS-ABM is an agent-based model for simulating and evaluating the potential social organization of an artificial past society, configured by available archaeological data. Unlike most existing agent-based models used in archaeology, our ABM framework includes completely autonomous, utility-based agents. It also incorporates different social organization paradigms, different decision-making processes, and also different cultivation technologies used in ancient societies. Equipped with such paradigms, the model allows us to explore the transition from a simple to a more complex society by focusing on the historical social dynamics; and to assess the influence of social organization on agents’ population growth, agent community numbers, sizes and distribution.

AncientS-ABM also blends ideas from evolutionary game theory with multi-agent systems’ self-organization. We model the evolution of social behaviours in a population of strategically interacting agents in repeated games where they exchange resources (utility) with others. The results of the games contribute to both the continuous re-organization of the social structure, and the progressive adoption of the most successful agent strategies. Agent population is not fixed, but fluctuates over time, while agents in stage games also receive non-static payoffs, in contrast to most games studied in the literature. To tackle this, we defined a novel formulation of the evolutionary dynamics via assessing agents’ rather than strategies’ fitness.

As a case study, we employ AncientS-ABM to evaluate the impact of the implemented social organization paradigms on an artificial Bronze Age “Minoan” society, located at different geographical parts of the island of Crete, Greece. Model parameter choices are based on archaeological evidence and studies, but are not biased towards any specific assumption. Results over a number of different simulation scenarios demonstrate better sustainability for settlements consisting of and adopting a socio-economic organization model based on self-organization, where a “heterarchical” social structure emerges. Results also demonstrate that successful agent societies adopt an evolutionary approach where cooperation is an emergent strategic behaviour. In simulation scenarios where the natural disaster module was enabled, we observe noticeable changes in the settlements’ distribution, relating to significantly higher migration rates immediately after the modeled Theran eruption. In addition, the initially cooperative behaviour is transformed to a non-cooperative one, thus providing support for archaeological theories suggesting that the volcanic eruption led to a clear breakdown of the Minoan socio-economic system.

Exploring Urban Shrinkage

Andrew Crooks | Published Thursday, March 19, 2020

While the world’s total urban population continues to grow, this growth is not equal. Some cities are declining, resulting in urban shrinkage which is now a global phenomenon. Many problems emerge due to urban shrinkage including population loss, economic depression, vacant properties and the contraction of housing markets. To explore this issue, this paper presents an agent-based model stylized on spatially explicit data of Detroit Tri-county area, an area witnessing urban shrinkage. Specifically, the model examines how micro-level housing trades impact urban shrinkage by capturing interactions between sellers and buyers within different sub-housing markets. The stylized model results highlight not only how we can simulate housing transactions but the aggregate market conditions relating to urban shrinkage (i.e., the contraction of housing markets). To this end, the paper demonstrates the potential of simulation to explore urban shrinkage and potentially offers a means to test polices to alleviate this issue.

Tram Commute

Julia Kasmire | Published Thursday, February 13, 2020 | Last modified Monday, March 02, 2020

A demonstration model showing how modellers can create a multi regional tram network with commuters, destinations and houses. The model offers options to create a random tram network made from modeller input or to load shapefiles for the Greater Manchester Metrolink.

The model uses NetLogo with gis, nw an csv extensions.

Peer reviewed CHIME ABM Hurricane Evacuation Model

Joshua Watts | Published Friday, March 03, 2017 | Last modified Wednesday, May 29, 2019

The CHIME ABM explores information distribution networks and agents’ protective decision making in the context of hurricane landfall.

The Cardial Spread Model

Sean Bergin | Published Friday, September 29, 2017 | Last modified Monday, February 04, 2019

The purpose of this model is to provide a platform to test and compare four conceptual models have been proposed to explain the spread of the Impresso-Cardial Neolithic in the west Mediterranean.

FoxNet

bhradsky | Published Friday, February 01, 2019 | Last modified Friday, February 01, 2019

FoxNet is an individual-based modelling framework that can be customised to generate high-resolution red fox Vulpes vulpes population models for both northern and southern hemispheres. FoxNet predicts red fox population dynamics, including responses to control and landscape productivity. Model landscapes (up to ~15,000 km^2 and bait layouts can be generated within FoxNet or imported as GIS layers.

If you use FoxNet, please cite:

Hradsky BA, Kelly L, Robley A, Wintle BA (in review). FoxNet: an individual-based modelling framework to support red fox management. Journal of Applied Ecology.

Neolithic Spread Model Version 1.0

Sean Bergin Michael Barton Salvador Pardo Gordo Joan Bernabeu Auban | Published Thursday, December 11, 2014 | Last modified Monday, December 31, 2018

This model simulates different spread hypotheses proposed for the introduction of agriculture on the Iberian peninsula. We include three dispersal types: neighborhood, leapfrog, and ideal despotic distribution (IDD).

The model investigates conditions, scenarios and strategies for future planning of energy in Egypt, with an emphasis on alternative energy pathways and a sustainable electricity supply mix as part of an energy roadmap till the year 2100. It combines the multi-criteria decision analysis (MCDA) with agent-based modeling (ABM) and Geographic Information Systems (GIS) visualization to integrate the interactions of the decisions of multi-agents, the multi-criteria evaluation of sustainability, the time factor and the site factors to assess the transformation of energy landscapes.

Displaying 10 of 28 results GIS clear search

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