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Displaying 10 of 116 results for "Eric Garine" clear search
MoPAgrIB model simulates the movement of cultivated patches in a savannah vegetation mosaic ; how they move and relocate through the landscape, depending on farming practices, population growth, social rules and vegetation growth.
This is a modified version (Netlogo 4.0.3) of the model in support of Erik Johnstons dissertation, programmed in Netlogo 3.1.4 (May 15th, 2007).
The Palaeo-Agulhas Plain formed an important habitat exploited by Pleistocene hunter-gatherer populations during periods of lower sea level. This productive, grassy habitat would have supported numerous large-bodied ungulates accessible to a population of skilled hunters with the right hunting technology. It also provided a potentially rich location for plant food collection, and along its shores a coastline that moved with the rise and fall of sea levels. The rich archaeological and paleontological records of Pleistocene sites along the modern Cape south coast of South Africa, which would have overlooked the Palaeo-Agulhas Plain during Pleistocene times of lower sea level, provides a paleoarchive of this extinct ecosystem. In this paper, we present a first order illustration of the “palaeoscape modeling” approach advocated by Marean et al. (2015). We use a resourcescape model created from modern studies of habitat productivity without the Palaeo-Agulhas Plain. This is equivalent to predominant Holocene conditions. We then run an agent-based model of the human foraging system to investigate several research questions. Our agent-based approach uses the theoretical framework of optimal foraging theory to model human foraging decisions designed to optimize the net caloric gains within a complex landscape of spatially and temporally variable resources. We find that during the high sea-levels of MIS 5e (+5-6 m asl) and the Holocene, the absence of the Plain left a relatively poor food base supporting a much smaller population relying heavily on edible plant resources from the current Cape flora. Despite high species diversity of plants with edible storage organs, and marine invertebrates, encounter rates with highly profitable resources were low. We demonstrate that without the Palaeo-Agulhas Plain, human populations must have been small and low density, and exploited plant, mammal, and marine resources with relatively low caloric returns. The exposure and contraction of the Palaeo-Agulhas Plain was likely the single biggest driver of behavioral change during periods of climate change through the Pleistocene and into the transition to the Holocene.
This model aims to replicate the evolution of opinions and behaviours on a communal plan over time. It also aims to foster community dialogue on simulation outcomes, promoting inclusivity and engagement. Individuals (referred to as agents), grouped based on Sinus Milieus (Groh-Samberg et al., 2023), face a binary choice: support or oppose the plan. Motivated by experiential, social, and value needs (Antosz et al., 2019), their decision is influenced by how well the plan aligns with these fundamental needs.
ARISE is a hybrid energy model incorporating macroeconomic data, micro socio-economic data, engineering data and environmental data. This version of ARISE can simulate scenarios of solar energy policy for Indonesia case.
A model of innovation diffusion in a structured population with two groups who are averse to adopting a produce popular with the outgroup.
The FishCensus model simulates underwater visual census methods, where a diver estimates the abundance of fish. A separate model is used to shape species behaviours and save them to a file that can be shared and used by the counting model.
This model is an application of Brantingham’s neutral model to a real landscape with real locations of potential sources. The sources are represented as their sizes during current conditions, and from marine geophysics surveys, and the agent starts at a random location in Mossel Bay Region (MBR) surrounding the Archaeological Pinnacle Point (PP) locality, Western Cape, South Africa. The agent moves at random on the landscape, picks up and discards raw materials based only upon space in toolkit and probability of discard. If the agent happens to encounter the PP locality while moving at random the agent may discard raw materials at it based on the discard probability.
This computational model accompanies the article “The Informational Assumptions of Schelling Segregation: An Agent-Based Decomposition of Cue Inference, Cultural Schemas, and Residential Sorting.” It implements an agent-based model in which agents infer latent neighborhood-type classes from noisy non-demographic cues through schema-specific diagnostic mappings, update beliefs, and relocate when satisfaction on a preferred latent class falls below a threshold.
The model serves as a mechanism-isolation device for studying the informational architecture underlying Schelling-style residential sorting. It includes the principal sweep configuration (14,400 runs across a seven-parameter grid), a disagreement-metric sub-sweep with permutation-minimized Jensen-Shannon divergence recorded natively, controls (positive, negative, and frozen-belief), a paired-seed cue-channel perturbation experiment, and selected-cell sensitivity sweeps for cue persistence and home-biased mobility.
The full ODD protocol, parameter manifests, deterministic seed schedules, processed outputs, regenerable figure scripts, the verification test suite, and the satisfaction-mapping audit document are included. Every reported run is deterministic given a (config, seed) pair, and an included audit script verifies bit-for-bit replay on sampled runs.
This is a final project for the class AML 591 at Arizona State University. I have done a small amount of bug-checking, but overall the project represents only a half of a semester’s work, so proceed w
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